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Hey Everyone,
Here's a quick summary of what this update does:

-An infuser module can be bought from Jiggs and attached to the moonshine distillery. It can be filled with various fruit items you can harvest from around the map. Infused moonshine gives a better payout. You can also save your game near the moonshine distillery.

-A more profitable way to sell moonshine and tobacco can be unlocked by completing Jake's original quest line, and then selling him a batch of high quality moonshine to initiate a new mission with him and another NPC.

-You might notice the Texas Hold'em NPCs are gone. Completing Jake's quest line will bring them back, along with some other things(can be overridden with debug menu).

-Important bug fixes to mission waypoints, items falling out of inventory on load, and several other issues you've reported to me.


Complete Update Notes:

-Jake's questline now has an additional quest which is activated when you deliver a high quality batch of moonshine.
-Added an infuser module which can be bought from Jiggs. It will allow you to make different flavors of moonshine from fruit you can find throughout the map.
-Added a new save point close to the moonshine distillery.
-Added a new way to sell moonshine and tobacco. Follow Jake's questline to unlock it.
-Added an orange tree, lime tree, and ambrosia tree for harvesting fruit. Many existing blackberry bushes can be harvested also.
-Added another NPC to assist with Jake's questline(voice credit Drae).
-Added a ceiling collider to prevent objects from launching out of the map(and causing weird side effects when they get too far away).
-Texas Holdem players are unlocked through Jake's questline(also added a debug menu override in the event you want to still play poker without completing Jake's questline).
-Fixed an issue where mission waypoint continuity could be broken if saving and reloading mid mission.
-Fixed an issue with some inventory items dropping in front of player when loading into game.
-Fixed an issue where Jake might not pay you for the vandalism mission.
-Fixed an issue with moonshine quality algorithm incorrectly accumulating excessive quality instead of averaging.
-Fixed the moonshine still not having fluid level visual.
-Fixed an issue where junkyard tires could get stuck in lost and found.
-Fixed an issue where mud could take an eternity to wash away with the hose.
-Increased power of compound turbo system by 30%
-Changed voice of utility worker(voice credit Bubbahead)
-Changed race forms to specify the Diamondback as the compatible truck.
-Changed the final leg of the path to the moonshine still to be less aggressive.
-Changed all of Jake's furniture items to be shoulder-carry.
-Flattened various terrain holes and removed poorly placed bushes.


If you have any questions, bugs, ideas, or anything in general, let us know in the Discord. https://discord.gg/zbSqEqU4Jc

Thanks,
Keystone
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