- Monster gets aggressive less fast in level 2
- Clock event is easier to complete
- Memory game is random and bigger to match more with the length of the other puzzles
- Added a new "Hard Mode", unlocked after completing level 2, for the players that want the extra challenge
- Hard mode is (for now) exclusive for level 2
- It has a more difficult clock event
- Monster gets aggressive faster
- Special achievement for completing hard mode
- Hard mode is (for now) exclusive for level 2
Apart from the difficulty changes, here are some other things I changed
- Fixed a bug where the cursor would not stay inside the window on multi monitor setups
- Fixed a bug where the simon says puzzle could get pressed when moving
Thanks for all the help playtesting so far! Let me know if you find any more bugs
Changed files in this update