0.3.0.2 - Hotfix
Performance
- Fixed landscape LOD rendering at low resolution.
- Removed incorrect data layer in Norway.
- Fixed World Partition failing to load certain tiles spatially.
- Removed persistent spawning of bandits at guarded chests, causing performance issues.
- Global illumination off by default to enhance performance (can be toggled in settings).
- Volumetric clouds are now disabled if the player does not witness an aurora at night.
General
- New player crafting category, 'workbenches' to clarify crafting progression.
- Updated text prompt on autocrafting workbenches 'on/off' for clarity.
- Removed primitive workbench.
- Moved bed and candle to player crafting list.
- Candles can no longer be crafted from sticks.
- Players can craft wax from animal fat to make candles.
- Using a bed now sets the player respawn.
- Using a bed now allows the player to pass time.
- Benches now pass time correctly when interacting.
- Arrows no longer deal damage to trees or caves.
- Updated collision radius to stop arrows falling through the ground.
- Fallen arrows stop moving after a short delay.
- Fallen arrows now have a longer delay before despawn.
- Increased basic torch duration to 30 minutes.
- Build ghosts now automatically clear once the part is placed.
- Decorative skull spike can now be seen and placed correctly.
- Updated player hand placement on an advanced stone spear.
- Removed items in markets glowing at night.
- Fixed collision issues on abandoned carts preventing access to loot chests.
- Reduced props on docks for easier navigation.
- Fixed various foliage and asset placement issues on Skye.
User Interface
- Updated 'mallet' description to clarify its use to edit or remove building parts.
- Updated incorrect crafting chain on the primitive pestle.
- Primitive pestle no longer incorrectly labelled as 'workbench.
- Logs are no longer incorrectly labelled as sticks when interacting.
- Signposts are no longer incorrectly labelled on the world map.
- Updated colour of fast travel markers on the world map.
- Updated scale and colour of player marker on the world map.
- Landmarks can be labelled without prompting a popup on the HUD.
- 'West Point' renamed to 'Vestrströnd'.
- Fixed map not showing on first use from the player menus.
- Updated opacity and colour of non-craftable recipes for readability.
- Added new map icon for 'docks'.
- Removed incorrect references to the tutorial when requesting to sail to Skye.
- Removed incorrect audio prompt on certain menus.
- Added audio and visual cues to show successful crafting.
- Scrolling inventories no longer switches selected hotbar item.
- Amount to trade cannot be more than the total in the player inventory.
- Amount of currently selected items to trade now updates to the new total in the player inventory.
Stay tuned for more updates and patch notes soon!
Skål,
The Aurora Team 🌙
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Changed files in this update