Full patch notes below.
New features and changes
- One new Storyline and enemy
- Add cause of enemy death to Exploration log
- Add way to measure DPS from various attacks (only on a specific fight, and only on completion of a Storyline)
- Add feature to auto-combine all items to the "More actions..." menu in Inventory
- Change icons of a few items to make it easier to distinguish between them, or to see them
- Tweak the colors of the themes for Earth and for the late-game Elements Death and Holy for better readability and function
- Tweak the icons for the Elements for consistency
- Show the Element icons in the Study screen
- Enlarge pressable area of Familiar row swap button
- Add warning to Retirement screen if a Pilgrimage is unlocked but not completed
- Do not allow selling Storyline reward items via Market Stalls
- "Ethereal" enemies no longer appear in Exploration after you finish all Ethereal Truth Storylines, unless you have the Mirror of Truth equipped
- Add option to wait until Familiar is fully healed before exploring
- Ending history will now also record total amount of Storylines available in the game at the time the ending was achieved
- Spell "Status Shield" no longer affects the effects of spells "Soak" and "Soar"
Bug fixes
- Fix Spellcraft Configs not correctly saving the last used slot
- Fix position of Spell and Events menus in RTL layouts
- Fix ghost items appearing in Inventory when removing Spellcrafts under some circumstances
- Fix Wizards being removed from rules when Wizard Chambers are disposed of, even if there are free Wizards
- Fix caching bug when evolving a Familiar
- Fix post-game Universal Challenge hints not disappearing after the constraints disappear
- Fix many strings that were not being translated
- Other minor bugfixes
Balance changes
- Make spell Enchant Spell Catalysts scale logarithmically
- Furniture Spell Catalyst now also has a Max Mana penalty
Changed files in this update