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A new version of Magic Research 2, version 1.5.1, is now out for everyone. This version introduces a small bit of new content: a new enemy that lets you measure DPS, and a new Storyline to go with it. There are changes to some of the icons and colors, a convenience feature to auto-combine all items, many bug fixes, and a few more things.

Full patch notes below.


New features and changes

  • One new Storyline and enemy
  • Add cause of enemy death to Exploration log
  • Add way to measure DPS from various attacks (only on a specific fight, and only on completion of a Storyline)
  • Add feature to auto-combine all items to the "More actions..." menu in Inventory
  • Change icons of a few items to make it easier to distinguish between them, or to see them
  • Tweak the colors of the themes for Earth and for the late-game Elements Death and Holy for better readability and function
  • Tweak the icons for the Elements for consistency
  • Show the Element icons in the Study screen
  • Enlarge pressable area of Familiar row swap button
  • Add warning to Retirement screen if a Pilgrimage is unlocked but not completed
  • Do not allow selling Storyline reward items via Market Stalls
  • "Ethereal" enemies no longer appear in Exploration after you finish all Ethereal Truth Storylines, unless you have the Mirror of Truth equipped
  • Add option to wait until Familiar is fully healed before exploring
  • Ending history will now also record total amount of Storylines available in the game at the time the ending was achieved
  • Spell "Status Shield" no longer affects the effects of spells "Soak" and "Soar"


Bug fixes

  • Fix Spellcraft Configs not correctly saving the last used slot
  • Fix position of Spell and Events menus in RTL layouts
  • Fix ghost items appearing in Inventory when removing Spellcrafts under some circumstances
  • Fix Wizards being removed from rules when Wizard Chambers are disposed of, even if there are free Wizards
  • Fix caching bug when evolving a Familiar
  • Fix post-game Universal Challenge hints not disappearing after the constraints disappear
  • Fix many strings that were not being translated
  • Other minor bugfixes


Balance changes

  • Make spell Enchant Spell Catalysts scale logarithmically
  • Furniture Spell Catalyst now also has a Max Mana penalty
  • Loading history…
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