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Update notes via Steam Community
Hello there,

Here is a small update after the launch, it was required so I did it rather than sleeping XD


Rework of the Save system

After spending almost all the night and the day, I finished the new save.
This update will migrate your old save to a new ones with files localized aside the executable file of the game (in a save folder).

You can backup it if you want.

So now the game got this save being updated between each map, so if a crash happens, at least the save is preserved.


[2]Launch option for the Steamdeck and default configuration[/h2]
While I am still having a hard time with the Linux (native) build, I checked some others option to help the game running through Proton.

First, there is now a new settings at launch which makes the game much more faster to boot.


Then, about the controller I spent time to create a community layout[/b], you will be able to find it easily.

It works like a charm and let you plays the full game, but does not display the good buttons (once you know them it's fine).




Other small fix and balance

I've seen a lot of new players playing the game which allowed me to adjust the game, because so far our beta-tester are so good, we've made the game a bit harder than it should have been on certain specific points.

Specifically talking about the Giant Worm which has now a little less of HP than before (it still has less HP than others bosses of the cathedral).

And I increased a bit the amount of gold you will receive.


Aside that, very few minor fix on some levels, like spikes positions and so.


Thanks you all, I don't stop fixing the game. You know it now ahah.
I will be back very soon with a new update.

Windows Depot 1760331
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