Update note:
-This update brings fixes and improvements
Fixes:
-fixed an issue where if the player had a lootable card in their hand in Extraction then they could see through walls and fall through the ground in some rare cases
-fixed an issue where the game would be slowed down by an error in some specific cases, in Extraction
-fixed more issues where players could see through walls in some specific combinations of helmet camera + leaning
-fixed an issue where the elbows target IK would be too high, causing the hand to be in the front of the player while crouching and trying to interact with interactable objects. Now the hand won’t be in the way
-fixed an issue where doors would be jittery when interacted with, especially the bunker non sliding metal doors
-fixed an issue where the scoreboard endgame for Zombies game mode would not display the score and kills corectly
-fixed an issue where the collected keys display in zombie game mode would be almost on the center of the screen, instead of lower left corner
-fixed a GUI issue where the endgame chat and endgame map voting would not look correct and overlap each other for different aspect ratios than 16:9
Added/Changed:
-major improvement regarding the freeze for a few seconds of the game while loading into the shooting range when booting up, or while loading into any map. That was due to fetching over 6500 keys from a local file, which were the custom positions for attachments and loadout attachments and weapon indexes. Basically all those loadout presets and all the weapon keys would be fetched from a local file in one frame, causing a huge freeze, potentially even crashes if the CPU was too slow (we never had someone report the crashes tho but we can assume). Now the reading is split across multiple frames, so the freeze might still occur since there is a lot of keys stored, such as every attachment position on rail for each weapon, settings, presets etc, but it will be less freezy than before.
-pushed the multiplayer version up to avoid unwanted mismatches. This means that players who didn’t update to the latest version will not see lobbies created by players who updated and the other way around
Open Mod 2024.2.44 [22-Jun-2024]
Update notes via Steam Community
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Windows
Depot 1591681
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Changed files in this update