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Update notes via Steam Community
-Major optimizations to puzzle panel interactions (please report if you find bugs!)
-Endgame and Bonus areas have now been properly integrated into the new more optimized culling system
-Fixed some small graphical bugs around area culling being too slow
-Fixed a bug where the last object in the list for area would sometimes not be culled/de-culled
-Fixed a small bug where tile marking tutorial graphics would be glitched
Windows Depot 1141581
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