Full patch notes below.
New features and changes
- New spell: Foresight (Requires Mind Lv14)
- Mid-game feature Familiars screen now shows the list of moves of each Familiar
- Add the ability to have "Configurations" (i.e. loadouts) for Spellcraft
- Post-game feature Universal challenge will now show warning messages on items or spells that are likely ineffective
- Post-game feature Worlds will now keep Time Pieces when traveling to a new World
- Add new event that triggers if defeating Dragonbones a second time (on a different Retirement)
Bug fixes
- Attempt to fix crash when opening Spellcraft screen in some instances
- Fix several strings that were not being translated
- Fix post-game feature Worlds: now Storyline hints will carry over even if Mind is not unlocked at the beginning, and starting a new World will not reset your Bestiary or most of your Compendium (after you unlock your Compendium again, if needed)
- Fix reward of Storyline "Advanced Mana Spouts" not working
- Fix black-screen bricking issue when loading certain translations if they are incorrect
- Adjust unlock condition for Storyline "Divine Combination" to require Holy Lv5
Balance changes
- Many Familiar balance changes:
- Sewer Fish: Base attack increased from 27 to 32
- Fire Spirit (Fire): Increase Max HP scaling, base attack increased from 32 to 40, increase chances of using stronger attacks
- Merfolk Warrior (Water): Can now cast Enchant Mana Spouts, which stacks with the player's; can now also cast Enchant Mana Steamers, which stacks with the player's, after Lv45
- Windglider (Air): Increase base Dodge to 200, which will now add up to 1165 Dodge at max Level; increase Attack scaling from 1.065 to 1.07 each level; can now use Wind Slicer after Lv45; increase chances of using stronger attacks
- Psion Cobra (Mind): Increase Attack scaling from 1.065 to 1.07 each level, raise base Attack from 25 to 30, can now use Psychic Slam after Lv45
- Drone (Electric): Increase base Attack from 15 to 20 and Attack scaling from 1.06 to 1.065 each level
- Time Shifter (Time): Increase Max HP scaling from 1.06 to 1.065 and Defense scaling from 1.05 to 1.06 per level
- Astral Crystal (Space): +800% Channeling spell effectivity and -20% to their attack delay, +40% base Attack
- Sewer Fish: Base attack increased from 27 to 32
- Reduce cost of Enhancement "Book Factory" (3 Books -> 1 Book)
- Lower Essence cost but increase Item cost of all late-game Lv72 items (3B -> 1.5B Essence, 999 -> 1200 Jewels)
- Post-game Primary Challenge no longer starts all Elements at Lv1; only the non-Primary Elements
- Slightly increase effect of reward of Storyline "Lasting Skill" (Intention: Start at Lv72 for Primary Elements if their MPL is maxed)
- Late-game item Spiked Armor now decreases Mana production by a fixed 40%
- Slightly readjust Post-game Worlds feature's Storyline Oracle boons: Lv1 now also unlocks Compendium, Lv2 now unlocks all Furniture Preservation (down from Lv3), Lv3 now unlocks Types of Wizards (down from Lv4; since Zoom Through Training causes it to trigger on startup)
Changed files in this update