Today's patch is a small one, it mostly focuses on tweaking all the AI perception in the levels across Episode 1, plus some minor fixes and tweaks.
List of adjustments:
- Adjust Perception for all AI in Episode 1 so they respond properly to combat and the player
- Increased the damage of the shotgun projectile from 12 to 16
- Tweaked placement of environmental hazards and placed more in some levels
- Added a handful of health packs across Episode 1
- Fixed some progression Blockers in Episode 2 maps.
Thanks again for everyone's support and feedback for Retchid, it's helping us making a better game.
Thanks for reading.
-FBS Team
Changed files in this update