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Update notes via Steam Community
Hello All,

Today's patch is a small one, it mostly focuses on tweaking all the AI perception in the levels across Episode 1, plus some minor fixes and tweaks.

List of adjustments:
  • Adjust Perception for all AI in Episode 1 so they respond properly to combat and the player
  • Increased the damage of the shotgun projectile from 12 to 16
  • Tweaked placement of environmental hazards and placed more in some levels
  • Added a handful of health packs across Episode 1
  • Fixed some progression Blockers in Episode 2 maps.


Thanks again for everyone's support and feedback for Retchid, it's helping us making a better game.

Thanks for reading.

-FBS Team
64-bit Depot 1419061
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