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Update notes via Steam Community
More patch notes for the last few versions. Mostly bug fixes with a few small features thrown in. Here are the major additions:
  • VS mode has a random character button now.
  • Performance mode was added. It basically just shrinks the area things are activated closer to the bounds of the view. Enable this if your game has trouble running at 60fps consistently in the main game.
  • Lots of level design tweaks to make the game a little easier to explore.

FULL PATCH NOTES

v1.0.16
icicles can be dropped through, like thin platforms & tomatoes now
ending result now specifies if you played on custom mode
ending result text has a drop shadow now
ending now displays the game's version number
added a bridge at the beginning of the garden
changed second room of wind area to give players more time to react to fightzone
generally made the wind area easier to navigate
added more easy mode platforms
added a lot more hard mode bananas
fixed a bug where you could start a VS match with only one peter
added damage numbers to final bosses
made combo counter read as "-0 combo" when you recover from being comboed
^ (previously this read as "0x COMBO" in red text
fixed tomato vines being invisible during escape sequence
reweighed clear percentage and fixed inconsistency between ending/file select

v1.0.17
added another hint for secret vents
updated the pause map and fixed small inaccuracies
made unexplored map tiles black and added an outline
fixed some typos in the bestiary data
cleaned up the missile area and made it easier to explore
general improvements to level design
added performance mode

v1.0.18
fixed minor collision/tile misalignments
fixed some issues with performance mode
made it so you can unpause with (B/attack)
made it so you can back out of the options menu with (B/attack)
updated the credits, added a radio
slightly extended the database music
slightly slowed the escape sequence BG palette cycling
reduced amount of drones in escape sequence
adjusted hard mode bananas
made the cursors in VS mode wrap around the edges
added a random button to VS mode
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