Full patch notes below.
New features and changes
- Add feature to jump from item compendium entry to the enemy that drops it in the Bestiary
- Add feature to jump from the item dropped by an enemy in the Bestiary to its item compendium entry
- Change Bestiary entries to always show hint and stats even if player has only lost once
- Clearing all Boosts now resets auto-purchases for Boost
- Add toggle in Transmute screen to mark / unmark item to be sold via Market Stalls (only for non-Equipment)
- Add text in Transmute screen when transmuting an item that has item quality showing your highest quality and how many you own of each
- Item displays in Inventory and Transmute now show an icon when the item is being automatically transmuted by Wizards
- After completing mid-game Storyline Transmutation Prayer (Quality), displays of items in Transmute screen will show the odds of getting each quality level on transmute
- Post-game feature Worlds will now remember the maximum level ever achieved on all Elements, so items in the Transmute menu as well as Storyline hints should not disappear
- "Sell low quality items" no longer sells pouch items
- Performance improvements to "Automatically combine all" function
- Other minor performance improvements
- Tweak the animation code of all the progress bars in the game to reflect real values a little faster
- Show decimals for the Crit Chance stat on stat displays
- When copying or saving a save file from the "Something went wrong!" screen, include error information within the save file to aid with bug fixing
- Add button to save debug info to a file in the "Something went very wrong!" screen, to aid with bug fixing
Bug fixes
- Attempt to solve display issue for "Next unlock" in Study that would sometimes show things like Paper incorrectly
- Fix "Transmute Materials and Item" press and hold not working correctly if the button got disabled while holding it
- Fix spell "Firestorm": it could (still) defeat enemies instantly with 0 Fire Essence
- Fix bug when copying a save file from the "Something went very wrong!" screen that would always copy "null"
- Fix press-and-hold on Wizards screen to assign / unassign Wizards not working
- Accessibility: Fix button to swap between Familiar rows not being visible to screen readers
- Attempt to fix caching bug related to quickbar hotkeys
- Fix crash related to Ethereal Puppet's attack when the Equalize effect affects your Familiar and you remove it from battle
- Fix Wizard strategies not saving and loading correctly under certain circumstances
- Fix bugs related to navigation in Compendium in wider screens
- Fix caching bug related to the little Coins icon in item grids
- Attempt to fix display bug on Study screen related to the unlocks (again)
- Other minor bug fixes
Balance changes
- Effect of spell "Shapeshift Mouse" on Attack Delay now scales logarithmically
- Rebalance "Skullmass" Familiar (Reduce Blood Attack's self-attack power by 50% and increase its damage by 50%; Slightly increase Defense stat scaling)
- Adjust post-game Worlds feature: Storyline Oracle Lv3 now grants Zoom Through Training, to hopefully reduce the early game grind in D2 and up
- Other small changes
Changed files in this update