RELEASE NOTES
- NEW: Added "SelectObjectsInRange" GameMachine action.
- NEW: Added "NormalClampHi" and "NormalClampLow" parameters into STX texture normal maps.
- NEW: Added SceneParamFloat track type in cutscene editor.
- NEW: Added "CutsceneGotoFrame" GameMachine action.
- IMPROVEMENT: water caustics for lake objects now take into account the lake shape.
- IMPROVEMENT: now in-editor navigation inside viewports doesn't stop when reaching the edges of the viewport.
- BUGFIX: Text3D object isn't rendered if sky is disable and DrawPreFX flag is checked.
- EGP: Added "EGP_SHOW_COMMANDS_SYNC" message to PlayerCharacter.
- EGP: Added "EGP_HIDE_COMMANDS_SYNC" message to PlayerCharacter.
- CEMETERY2: Fixed normal maps acne artifacts
Stay tuned,
PROFENIX STUDIO
Changed files in this update