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RELEASE NOTES

  • NEW: Added "SelectObjectsInRange" GameMachine action.
  • NEW: Added "NormalClampHi" and "NormalClampLow" parameters into STX texture normal maps.
  • NEW: Added SceneParamFloat track type in cutscene editor.
  • NEW: Added "CutsceneGotoFrame" GameMachine action.
  • IMPROVEMENT: water caustics for lake objects now take into account the lake shape.
  • IMPROVEMENT: now in-editor navigation inside viewports doesn't stop when reaching the edges of the viewport.
  • BUGFIX: Text3D object isn't rendered if sky is disable and DrawPreFX flag is checked.
  • EGP: Added "EGP_SHOW_COMMANDS_SYNC" message to PlayerCharacter.
  • EGP: Added "EGP_HIDE_COMMANDS_SYNC" message to PlayerCharacter.
  • CEMETERY2: Fixed normal maps acne artifacts


Stay tuned,
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