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Update notes via Steam Community


Serum Patch #4 is now live


Calling all Survivors,

Patch #4 is now live for Serum, this latest patch addressed a number of fixes and improvements including accelerated rotation to improve faster player response on controller, a fix for reappearing notes, recipes and blueprints, optimised non-streaming textures for improved performance. UI fixes, Wildness improvements and the implementation of Pause were also among other improvements added.

EA v0.1.4 | build 11436

Fixes

  • Fix for reappearing notes, recipes and blueprints
  • Got rid of items multiplication when "spamming" E button to collect them
  • Fixed quest marker moving to the corners of the screen
  • Fixed issue where Scolopendra was sometimes falling through the landscape
  • Fixed issue where incorrect quest was set as active after loading the game


Changes and updates

  • Implementation of pause function
  • Implemented a new system for in-game fonts in dialogs for better scaling
  • Optimized non-streaming textures for improved performance
  • New storage screen based on finalized design
  • Block mechanic changed - permanent block using stamina
  • Implementing wildness-reducing effect on some plants
  • Decreasing wildness values for early-stage Serums
  • Tweaks for enemies: removed some spawners and disabled health regeneration
  • Adjustments for the controller - accelerated rotation to improve faster player response, removed cursor snapping and added cursor slowdown when hovering over buttons


Stay tuned for coming updates and fixes we’re addressing in the weeks ahead.


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Windows 64-bit Depot 1610521
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