Happy Gaming! :)
Features:
- Added Player Voice Chat Volume slider submenu to pause menu
Changes:
- Door in school now opens after cutting a wire (this part seems to confuse a lot of players)
- Doors have collisions as soon as they start closing now
- Players don't cough on empty chat messages anymore
- Lowered Asylum Entity's sight radius
- Increased Asylum Elevator's speed
- Closed Eclipse Character Skin's Mouth when in game (She was like :O all the time)
- Added Difficulty Descriptions to menu and Lobby TV, FOR EVERYONE: THE MONSTERS NEVER HAD HEARING SENSES ON EASY, IT IS THERE TO LEARN THE GAME'S MAPS AND MECHANICS
Bugfixes:
- Fixed a bug where normal achievement for finishing a level was not given when the map was finished first time on PAINCORE difficulty
- Fixed a bug where AI could 360 no scope the entire squad with 1 attack
- Fixed a bug where the game ended despite players being alive
- Fixed a bug where Random Entity Mode UI in menu has shown the wrong set value
- Fixed some texture bugs in the Asylum
- Fixed a problem that players could jump onto the elevator in the Asylum by closing the doors in 6th floor
- Fixed AI walking on bricks stunning them
- Fixed some AI hearing problems, this potentially fixes the AI camping dead players
- Fixed some AI sight problems, they could lose you despite seeing you sometimes
- Fixed a spot in the hospital where you could see outside of the map
- Fixed a bug that made Spanish and Portuguese languages not work
- Potential fix for voice chat not working for some players
- Potential fix for Asylum entity getting stuck on some tables and other objects
- Potential fix for clients being able to buy characters without losing money OR being able to buy despite having not enough money
Changed files in this update