
- Added a few abandoned camps that can spawn throughout the map
- The entire random event system has been rebuilt to use a new system (locations and behind the scene systems)

- GPU optimization
- AI animation optimization
- You can no longer open debug menu when in photo mode
- Improved left hand placement on weapons when moving

- Fixed an issue with first aid XP that could cause issues
- Fixed passive skill values when loading a save being different
- Fixed airdrop aircraft not moving
- Fixed an issue that could cause poor performance
- Fixed an issue with skill points being created from nothing after creating a save after playing another
- Fixed an issue where current passive skill points could crash the game on start-up
- Fixed flickering/pixelated water from a distance
What's next?
- I will be away from 8th June to the 17th June so expect no news or updates
- Next patch for the game will be to do with new random events and improved visibility of them (eg. map markers if you have a GPS but you will also be able to disable this feature too). New events like hordes of zombies, etc
- Reworked ladder. Something small and while last update did improve them they need to be redone in all honesty
- The Infected Deadzone will be added after this. More news soon
- The 'End Game' major update after all this
Zurvivor
Changed files in this update