While still working on a new gameplay mode (anyone interested in Arcade point hunting? ːsteamhappyː), yet another minor patch is released. This patch addresses the following issues:
* **Bugfix:** Fixed an issue with Consumer enemy type in the **City of Dis** area. Sometimes, the enemy would get stuck and block progress. * **Bugfix:** Fixed a few minor issues with sound * **Bugfix:** Fixed a few quality issues with textures and fonts, especially for high resolution displays. * **Improvement:** Optimized performance, especially for the final boss battle.