We invite everyone interested to participate in the open beta testing of the upcoming update. After successful testing, we will release a patch for the release branch.
How to join the open beta test:
🔸 Launch Steam and right-click on Knock on the Coffin Lid🔸 Select "Properties..." and go to the "Betas" tab
🔸 Next to "Beta testing," select the branch "public_beta - public beta branch". No passwords are required
🔸 Now you can select this branch as the main one on your computer. You can play after updating the client.
If you encounter bugs or any other issues (including problems with save files), you can report them in several ways:
- Use the "Report Bug" function in the game menu by pressing Esc
- Describe the problem in the "Open Beta Test" topic in the "Discussions" section of the KOTCL community on Steam
- Write in the ❗bug-reports channel on our Discord server
Don't miss the chance to play the updated version of Knock on the Coffin Lid and contribute to the game's development!
What awaits you inside:
Important Information: All previously started runs will be forcibly completed in this patch. If a run is not completed and the player attempts to continue it, this may cause the save file to become corrupted!
New
- Reworked Vanadis and pet mechanics
- Items for Vanadis have been adjusted to fit the new mechanics
- Free runs have been completely overhauled: the number of paths has been reduced, and they are now designed to offer multiple paths with various challenges to choose from
- New newspaper clippings have been added for free runs
- Travel notes: conditions for their appearance have been changed so that they now appear more meaningfully in story mode, presenting a more cohesive story with logical plot development
- Travel notes for Bjorn have been added after defeating each of the biome bosses
- Travel notes for Persival about his past and his relationship with Sigismund have been added
- Reward system reworked. Rewards now depend on:
- Type of enemies
- Biome
- Depth of biome progression
- The further you progress in a biome, the better the rewards, and special cards and items now drop only from enemies of the same type (e.g., Elven set from elves), with exceptions for traders and chests.
- A "Pay To Win" card has been added to Persival the Gold Digger class
- Information about class item buffs has been added to the character subclass selection page
- Portraits have been added for all traders in accordance with their animations
- A new hit sound for claws/knuckles weapons for Bjorn has been added
- A visual effect for misses when dodging has been added
- Coffin animations have been added to the character selection screen
- Some talent and skill sprites have been replaced with new ones
- Dynamite now deals instant damage to all characters on the battlefield
- The mechanism for tracking intent, name, etc., has been updated to follow the unit model's movement
- The principle for sorting events for the hero in the Glossary has been changed
- The levels at which class cards become available have been reworked
- In many cases, the 3rd level upgrade for class and starter cards has been removed
- A death animation from a sitting position has been added to the unit Boar.
- Candles have been added in the throne room for the battle with Sigismund.
- A new card has been added to the rogue set's bandana for Vanadis, replacing two "Jab" cards.
- The rogue set has received minor visual adjustments.
- An animation of the castle's destruction in the battle with Millenis, as well as an animation of Millenis appearing in her true form, has been added.
- A new visual effect for the Armor buff from the Thundering Mountain set has been added.
- A new visual effect for the "Battering Ram" attack has been added.
- The "Lycan" event now has an animation for the event's progression, excluding the lycan itself.
- The Archdruid has received an updated damage animation.
- A new visual effect has been added for the "Pay to Win" card.
- An animation for the "Sentinel" event has been added.
- A background animation has been added for the event with the drowning druid in the Rotten Swamps.
- An escape animation for the wandering alchemist has been added.
- Animations for the small and large worms in the Crimson Steppes have been updated.
- The casting animation for Bjorn in lycan form has been updated.
- A new sound for Bjorn's casting in lycan form has been added.
- New icons and art for Vanadis's cards and talents have been added.
- New sounds for character class selection have been added.
- A sound has been added for the coffin animation on the character selection screen.
- Voiceovers have been added for Bjorn's cutscenes.
- An explosion for the explosive barrel has been added.
- The option to refuse beads/bandanas from the vassal Batu has been added.
- The quest system has been created, and basic quests have been added for all heroes.
- Expanded the pool of actions for opponents in prolonged battles.
- The castle's music changes with poor karma.
- Characters now have voice reactions (phrases) when battles are restarted.
- Option to skip battles that have been played a certain number of times.
- Added a new enemy and possible ally: Ambusher Dwarf.
- Added sounds for the Darkness Spawn event.
- Expanded events to support and interact with the quest system.
- Sounds for tapping on closed and unlocking graves.
- New sounds for worms, golem, and Millenis' 2nd form.
- New sounds for pets.
- Variants of the same event are now grouped under one icon in the Glossary (chests, battle with Sigismund, etc.).
- Animated loading screens for all characters.
- Added the ability to swap weapons by dragging and dropping.
- New mechanic for allies: increasing/decreasing gold obtained after battles.
- Added text localization for French, Spanish, Korean, and German languages.
Fixed
- Balance: Fixed and changed the card "On The Edge Of Survival".
- Fixed a bug where Bjorn did not transform into a lycanthrope with 5 notches.
- The path to the boss in the Crimson Steppes no longer overlaps the icon.
- Bjorn's "Eternal Thirst" buff: the message now pops up once instead of twice.
- The icon size for the "Gold Reserve" buff has been adjusted.
- The icon size for the demonic helmet has been adjusted.
- A visual hit effect has been added to the "Barrier of Bones" card.
- Fixed the damage timing of the prepared strike for the Elf Champion.
- Bjorn's "Lycan Madness" buff: the message now pops up according to the buff description.
- The visual display of the top part of all cards is no longer cropped.
- Fixed the display of Kiara's intentions.
- Adjusted the position of units in the battle with Gramm.
- Fixed the card sticking to the cursor during battle when pressing Esc.
- Fixed the backgrounds for the "Coveted Trophy" and "Orc Spearman" events.
- Fixed the dialogues in the "Mite's Bride" event for Bjorn.
- Fixed the travel note about gilded armor.
- Removed redundant dialogues in the "Choose Your Side" event when playing as Persival.
- Fixed the display of the Dwarven Axe on Persival.
- Adjusted the upgrade for the "Plague Priest" card.
- Corrected Mortis's line about high agility in the character.
- Fixed repeating art on the Bandit set cards.
- The "Spare Knives" card now correctly gives "Jab" cards to the hand.
- Fixed the functionality of the "Golden Claws" card for Bjorn.
- Fixed the upgrade diamond on the "Skillful Blow" card.
- The Bandit's knife now correctly gives gold only when dealing health damage.
- Added an evasion buff to the "Fox Hat" item.
- Fixed the issue of applying additional bleeding from the improved "Sepsis" card.
- Fixed the position binding for the gold theft effect icon.
- Fixed the centering of subtitle text in Bjorn's ending.
- Fixed the bug where Mortis didn't give the starting reward after dying in the battle with Millenis and starting a new run.
- Fixed the "Plague Reaper" buff: now correctly applies effects.
- Fixed the bug with changing traders when re-entering the game.
- Added an image for responses in events with the HP reduction effect.
- Fixed the display of the card's back for Vanadis before the run.
- Fixed the issue with the Brute freezing upon death.
- Fixed errors in counting and resetting the number of played attack cards for knuckle weapons.
- Fixed the display of new unlocked events after the tutorial.
- Fixed the dialogue change mechanism, which sometimes caused unknown sprites to appear.
- Kiara's ability "Battle Cry" now correctly applies stun.
- The "Flaming Blow" card: fixed the damage display.
- Fixed the display of the berserker's axe on Vanadis.
- Fixed the display of enemy and ally intentions after using the "Vow of Superiority" card.
- Fixed unit teleportation when summoning Vanadis's pet on a filled field.
- Fixed errors with the display of reverse card costs and removed the card cost reset after summoning/dismissing a pet.
- Fixed the "Drain The Juices" card for the pet.
- Fixed the functionality of taunt on units.
- Fixed the issue of granting the "Carousel" card to Vanadis.
- Fixed an issue where a card would become invisible if it burned and flipped simultaneously for Vanadis.
- Fixed an issue where the card price icon would change when transitioning to Lycan form for Bjorn.
- Fixed an issue where the "Ghost" intention would switch for the Witch Sisters when taking damage while stunned.
- Fixed an issue with the bomb explosion effect playing after the timer ends in the "Bomber" event.
- Fixed an issue where full bleed damage was applied despite the "Ghostly" effect being active on the "Ghost"
- Fixed rewards in the “Abandoned Village” event when playing as Vanadis with the Fox.
- Fixed duplicate dialogues in the “Wandering merchant” event when playing as Vanadis.
- Fixed an issue where the reward for the Bear in the den was given after the entire event instead of at the end of the battle.
- Fixed an issue where the first symbol instead of the first letter was highlighted in dialogues.
- Added sound playback when opening the class selection panel.
- Fixed an issue where cards would stack on top of each other in the hand for Vanadis.
- Fixed overlapping text for long player names in the daily run leaderboard.
- Fixed a game freeze issue when summoning units on the enemy side with a full field.
- Fixed jittery damage animation for Bjorn at low health.
- Removed the erroneous “Thresher” event in free runs and trials.
- The "Ghost Dust" item is now awarded only after defeating the ghost from the well.
- The goblin ally in the "Choose Your Side" event now faces the correct direction.
- Removed the illogical ally in the “Worm Nest” event.
- Fixed an illogical dialogue in the “Oasis” event when playing as Persival.
- Fixed an issue where the pet's card costs would increase upon summoning if Vanadis was dizzy.
- Fixed Mortis’s lines about incorrect enemy types and some conditions in battle.
- The Bandit set has been updated, and the art for the set’s cards has been refreshed.
- Fixed the functionality of the “Golden Claws” card.
- Fixed incorrect functionality of the Bandit set cards.
- Fixed the “Life on the Edge” card.
- Fixed and nerfed the Bandit's knife.
- Fixed points on the map that caused battles to be skipped.
- Fixed the functionality of the “Discipline” card.
- Fixed the functionality of the “Quick Hands” card.
- Fixed an issue where taunt on the pet was ignored by Grutall’s "Discharge" ability.
- Fixed the casting sound for the Fat Zombie.
- Changed the sound for the "Ritual" abilities.
- Fixed text display when increasing power for the mad dwarf.
- Reworked battles with demons and guardians at the Northern Gates.
- Reworked several rewards in elite and event battles.
- Changed the algorithm for generating goods for merchants.
- Fixed several issues with incorrect reward list functionality.
- Disabled hotkeys while submitting a bug report from the main menu.
- Fixed the icon of the demonic bow.
- Corrected the generation of random events in story mode.
- Fixed the display of guide notes after bosses.
- Fixed several incorrect icons on the map.
- Fixed the visual effect of some attacks from allied Gram.
- Fixed the visual effect of one of Golem's attacks.
- Fixed resetting window parameters in windowed mode when changing settings.
- Fixed the functionality of the "Puncture" card.
- Fixed an error where the order of displayed cards in hand was disrupted.
- Fixed duplicate sound effects.
- Corrected the text position for bleeding on allied and enemy wolves.
- Fixed an error with the model change of a dead wolf when attacked.
- Increased resolution for the Brother of Fire icon in tutorial.
Changed depots in dev_test branch