- Lowered Hospital monster's sight radius & chase speed
- Lowered Asylum entity's hearing & sight radius
- Increased Asylum entity's footstep & non chase sound volumes
- Increased general sound radii, you should hear things a bit earlier
- Due to trolls ruining other's games, every player is now allowed to have only 1 flashlight in their inventory
Bugfixes:
- Fixed some more spots in Asylum where players could get stuck
- Fixed a bug where small items could fall through the ground due to small collision boxes
- Fixed a bug where level 10 and 15 achievements were not given
- Fixed a spot where you could skip the valves in the Asylum map (thank you speedrunners!)
- Potential fix for a bug that crashes the game when mimics are spawned/despawned
Changed files in this update