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Update notes via Steam Community
Changes:

  • Lowered Hospital monster's sight radius & chase speed
  • Lowered Asylum entity's hearing & sight radius
  • Increased Asylum entity's footstep & non chase sound volumes
  • Increased general sound radii, you should hear things a bit earlier
  • Due to trolls ruining other's games, every player is now allowed to have only 1 flashlight in their inventory


Bugfixes:

  • Fixed some more spots in Asylum where players could get stuck
  • Fixed a bug where small items could fall through the ground due to small collision boxes
  • Fixed a bug where level 10 and 15 achievements were not given
  • Fixed a spot where you could skip the valves in the Asylum map (thank you speedrunners!)
  • Potential fix for a bug that crashes the game when mimics are spawned/despawned
Windows 64-bit Depot 2695941
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