Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
It is time for the June 2024 Stable Update.

The tModLoader team and our amazing community of contributors continues to improve tModLoader.

This month we've fixed a few UI issues: some fixes for the ModPacks feature, some UI fixes for multiplayer connections, and a UI fix for Mod Browser / downloading mods.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.

New Changes' Highlights

The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.

New Features

API Changes

BasicallyIAmFox: Allow shaders to omit parameters they don't use
JackerAcid: ItemID.Sets.DuplicationMenuToolsFilter added to allow categorizing items as tools
JavidPack: GoreID.Sets.LiquidDroplet added and ExampleDroplet updated

Bug Fixes

Gameplay Fixes

JavidPack: Fix Daybreak and Solar Eruption Explosions erroneously delivering critical hits
JavidPack: Fix sellback price issue with shop items using shopCustomPrice
JavidPack: Fix credits not working sometimes

Quality of Life and Other Fixes

JavidPack: Fix error causing "tiles disappeared but still there" issue
JavidPack and MacaylaMarvelous81: Greatly improve mod dependencies user experience. Fix dependent mods failing to be disabled when dependency mod fails to load.
JavidPack: Fix host and play to correctly use custom save directories
Anshroid Nemo: Fix Logitech RGB and G Hub detection
Jack Ashmore: Update OneDrive opening logic to open in background
JavidPack: Fix misleading install dependencies launch message. Also fix Install Dependencies action getting stuck on download mod progress screen
JavidPack: Clarify in logs and mods menu if mod is loading from an active modpack
JavidPack: Use mod display name in UIServerModsDifferMessage to reduce confusion
JavidPack: Fix issue preventing selected local/frozen modpack saving properly in some situations
JavidPack: New button icons for mod sources menu
JavidPack: Fix rare issue causing cursor to disappear on some menus
JavidPack: Improve error detection and error messages for users currently on v1.1.2 Terraria beta option

API Fixes and Changes

JavidPack: ModTile/GlobalTile.CanPlace functionality restored
JavidPack: Add warning when attempting to publish a mod with the same name as an existing mod
JavidPack: Fix LoaderUtils.MustOverrideTogether error messages to display method name again

Other

ExampleMod and API Documentation

James: Fix ExampleMusicBoxTile not emitting note particles
JavidPack: Add example of spawning ore when boss is first defeated
direwolf420: Fix minion boss loot order
JavidPack: Fix some ExampleMod tiles with inconsistent preview/place horizontal flip
MrQuba: Clarify CanEquipAccessory and CanAccessoryBeEquippedWith docs
JavidPack: Document various coordinate conversion and geometry methods
JavidPack: Document Lighting.GetColor methods
JavidPack: Document StructureMap and GeneralPlacementTiles

Localization

Rijam: Localized MagicSummonHybrid damage class
RazzSG: Russian
Windows tModLoader Windows Content Depot 1281932
  • Loading history…
Linux tModLoader Linux Content Depot 1281933
  • Loading history…
macOS tModLoader Mac Content Depot 1281934
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link