Balancing
- Changed the oxygen amount the player has to 500 (prev. 100)
- Changed the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2
Bugfixes
- Fixed a game breaking loading error leading to false tutorial steps and the player unable to continue building.
- Fixed a game breaking bug with the tutorial where the tutorial crashed if the player logged out with a half completed third task
- Fixed a game breaking bug with the in world build menu that prohibited the player from building bases and other world buildings.
- Fixed the enemies spawning and path finding. No more underwater animals, sorry!
- Fixed the small Tooltips that show the player why something can't be placed.
- Fixed an issue with the point of interest quest display. It will now be disabled when leaving the point of interest.
- Fixed an issue with the Base Icon only showing up after spawning or walking near it.
- Fixed an issue with the Build mode not correctly activating if startet from the instant facility mode. (The small screens in the modules)
Known Issues
- IMPORTANT: The Crafting Queue is not properly saved and if the player reloads the save file, the used items will be lost. We are working on a solution asap.
Changed files in this update