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Update notes via Steam Community

Balancing


  • Changed the oxygen amount the player has to 500 (prev. 100)
  • Changed the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2


Bugfixes


  • Fixed a game breaking loading error leading to false tutorial steps and the player unable to continue building.
  • Fixed a game breaking bug with the tutorial where the tutorial crashed if the player logged out with a half completed third task
  • Fixed a game breaking bug with the in world build menu that prohibited the player from building bases and other world buildings.
  • Fixed the enemies spawning and path finding. No more underwater animals, sorry!
  • Fixed the small Tooltips that show the player why something can't be placed.
  • Fixed an issue with the point of interest quest display. It will now be disabled when leaving the point of interest.
  • Fixed an issue with the Base Icon only showing up after spawning or walking near it.
  • Fixed an issue with the Build mode not correctly activating if startet from the instant facility mode. (The small screens in the modules)


Known Issues

  • IMPORTANT: The Crafting Queue is not properly saved and if the player reloads the save file, the used items will be lost. We are working on a solution asap.
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Windows Depot 2367882
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Windows Depot 2367883
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