0.8.0.3 was deployed
- added tutorial step #2, which only allows you to use the item (but which requires the need to implement the mechanics below)
- added survival component (food and water are consumed over time)
- added a hitpoints component (health regenerates over time, but in the future will be replaced by regeneration from food and water). The player starts with a maximum of 50HP. In the future it will be possible to increase the maximum amount of HP by eating complex and healthy food (50/100/150 maximum HP)
- added the first function to the inventory: use an item
- added player character respawn
Changed files in this update