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Update notes via Steam Community

Features:

Railgun turret now always shoots all the shoot range as it should.
Factory now has 2 modes of production. Iron or Swarmlit.
Splitter building has been changed. Now each such building works independently, which makes it more efficient.

Bug fixes:

Fixed a bug when smoke particles continue to appear when drilling on pause.
Fixed a bug when workers on retreat might have wrong speed.
Fixed a bug with opening the technology window and any other window, as a result of which the technology was lost.
Fixed a falling block bug that killed nearby units.
Fixed a Resonant laser bug that crashed the game.
Fixed a bug with carrier drone that could interrupt the carrier's retreat.
Fixed a bug that caused the new building level to cost 3 pieces of iron, although it showed 4.

Balance:

Repair station heal was increased (from 140 to 150)
Railgun damage was reduced (from 42 to 38).
The cost of the Resonant laser building has been slightly increased.
Rocket launcher ability now refunds cooldown based on how much rockets has been launched.
The technology spawn has changed slightly. Now the player gets a little less technology at the first level, but more at the subsequent ones.
Laboratory upgrade "Ferix injections" now heals a little more hp, but only at daytime.
Laboratory upgrade "Core reassembly" cost was increased.
Recycler now changes the fixed amount of resources.
Windows Depot 2989061
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