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Update notes via Steam Community


Survivors,


Keep your feedback coming in. We’ve introduced some immediate fixes to address various aspects of the game, including biofuel consumption, serum icons in the UI for the Wildness state, and some font fixes for languages in the game.

We’re not stopping there, though. In the days and weeks ahead, we’ll be making additional fixes and enhancements based on the community's wants and needs, and we’ll continue to share those updates here.

Fixes
  • Fix for generators' biofuel consumption
  • Fixed item duplication in Storage
  • Scanner and Traps cannot be put into Storage
  • Font fix for UA and RU languages

Changes/ Additions
  • Cancelling interaction with puzzle during liquid flow
  • Replacing Serum icons on wheel menu when full wildness is reached to be more obliviously referring to wildness
  • Amount of Bandages will now be shown on HUD


Version number: EA v0.1.2 | build 11313

We are still working on additional fixed for the issues you already submitted, like the problem with Nakata boss fight. This should be addressed in the next patch.

Join the conversation on our Discord and stay up to date with Serum news and updates on our social channels.



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