Here is a few of the highlights of the update:
New features and changes
- Make items obtained by Storylines sellable, and add the ability to restore them if sold from the Stats menu
- Add the ability to toggle off Enhancements that have adverse effects
- Add ||"Auto-Combine All"|| option in inventory for individual items
- Show option in inventory under "More actions..." to ||hide low quality items||
- Make "Transmute Materials and Item" also channel Essences if needed
- Change formatting for Attack Delay between 0s and 0.01s to show an extra digit
- Change the default behavior on wide screens to always show the Events menu
- Change the Events menu button on wide screens to show text and be generally larger
- Make it possible to open multiple entries at once in the Bestiary and Stats (Storylines)
- Add an explanation for Poison stacking to the in-game Help
- Removing researchers no longer turns off auto-assignment
- Make hotkeys a little more visible
- Accessibility: Add label for screen readers to several buttons in the Wizards screen
- Many balance changes, including changes to some of the most annoying mechanics from some enemies in early-mid-game.
Bug fixes
- Important: Fix several issues related to the random Storyline event pity system that could cause random Storylines to be triggering less frequently than intended
- Fix an exploit where the extra resources from Building Blocks could be used to complete events
- Attempt to fix bug that may cause messages to be added multiple times to the history of an event, causing its history to appear bugged
- Better fix for the ||sending Familiars to Explore|| crash
- Fix bug where loading Wizard strategies could cause non-learned spells to have assigned Wizards that could not be removed
- Fix intended stat scaling after each ||Elemental Pilgrimage||
- Fix event ||"Transmutation Prayer"|| incorrectly triggering before a prerequisite Storyline's bonus is active
- Fix events for ||Pilgrimages|| not showing up if you begin the run meeting their condition
- Fix issue where "Transmute Materials and Item" might not work correctly with the Storyline ||"Transmutation Prayer (Production)"||
- Fix "Try again" in event "Divinity" not working
- Fix effect of item "Harpoon" not working
- Fix caching bug when clearing Boosts
- Fix message of event ||"Blessed Land"||
The full release notes, with more details on the balance changes, can be found here.
Changed files in this update