This was partly due to a major change in my daily life, but now that it has been resolved, I would like to continue updating the Stable version (Default) and Latest version as usual.
Alpha2.1b521.1
This update took some time because we had to change the enemies, rework the basic mechanics, and change the entire system.Additionally, it took time to implement tower defense mode, which is one of the key elements of this game.
Along with the addition of elements, we also expanded the area.
With each update, we plan to add buildings and dungeon-type buildings to locations you've already visited, so stay tuned.
Once again, thank you for your support.
Details of the update are below.
Ver:Alpha2.1b521.1
Added: Display operation keys on screen
Hotfix
Fixed: Trailer Side Parts were attached to wrong parts
Fixed: Trees Colors in new area
Fixed: A desk at Ayana's house has no colliders.
Fixed: A Road has no colliders
Fixed: Shop Area Adjusted at Base3 Camp
Ver:Alpha2.1b521
Added: Localized Interface
Added: New Area
Added: BaseCamp Winny Center
Added: Quest Manager Jean
Added: 6 new Quests
Added: Add translations to all documents
(Spanish, German, Chinese, French, Japanese)
Changed: The version display is now the same in all languages.
Changed: Visual Environment
Changed: Vehicle Size Adjusted
Changed: Start Location is Changed
Changed: Display a popup when collecting EMIT
Changed: Display a popup when collecting Old Currency
Changed; Changed the restart time of sub quests that can be repeated.
Hotfix
Fixed: Ammo System
(Fixed an issue where some extra bullets were being discarded when reloading)
Fixed: Sound Setting was not working correctly
Fixed: A6 Area Terrain Fixed
Fixed: Rader Distance for Quests
(Now Quest markers are now displayed regardless of distance)
Changed : Replace Enemy AI with new AI System 2.0
Added : New Type Enemy
Added: Tower Defense Mode
Changed files in this update