Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Hi Everyone,

Thanks everyone, for playing and supporting Feudalism!

Here is a full changelog with all of the new changes:
  • Fixed the bug that caused some video cards to display excessive increase in the intensity of bloom in the second turn.
  • Fixed the bug that prevented some OSX configurations to start the properly game.
  • In multiplayer host, the player window scrolls the names of the players properly.
  • In multiplayer host, in case of missing a family turn, it did not pass to the AI, the control of all stages of end-turn now work.
  • Fixed the bug of inconsistent responses from the AI on the tribute demands.
  • Fixed the bug where the scrapping of some units produced more resources than expected.
  • Fixed the bug where the animation of movement of the units did not complete the cycle within one turn.
  • Replaced some normal maps to improve definition.
  • Fixed some graphical glitches in research.
  • Minor adjustments in the Linux version.
Windows Feudalism Content Depot 382881
  • Loading history…
macOS Feudalism Mac Depot Depot 382882
  • Loading history…
Linux Feudalism Linux Depot Depot 382883
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link