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Update notes via Steam Community

New Feature

* The [View Evotype] interface has been updated to allow customization of the Evotype placement.

Optimizations

* Reduced the time limit requirement for the Positive Effect [Speedrun Reward].
* Optimized the information display for the View Evotype and Mind Challenge interfaces.
* Fixed an issue where certain enemies in the Ruins stage could not be killed after being frozen.
* Added a flight altitude limit for flying enemies.
* DoT can now interrupt enemies' self-healing effects.
* Fixed an issue where the Jin's Potential [Kokuujin: Yukikaze] caused abnormal damage when successfully blocking.
* Increased the damage range of the initial attack for Ragna's Potential [Black Onslaught].
* Fixed an issue where Ragna could dash infinitely on the ground.
* Fixed an issue where Hakumen's Potential [Shiden] could cause abnormal MP recovery.
* Fixed an issue where Hibiki's Potential [Dual Wing Double Smash] did not correctly trigger specific Tactic effects when the clone explosion hit enemies.
* Fixed an issue where Hibiki's Potential [Black Thunder: "Ran"] could not be released on specific platforms.
* Fixed an issue where Noel occasionally could not use skills properly.
* Fixed an issue where Es's Potential [Type: Slasher "Bedivere"] could directly release the second attack.
* Fixed an issue where projectiles did not disappear simultaneously when the Elite enemy Arakune died.
* Fixed an issue where the shadow of the Elite enemy Serpent of Destruction could trigger the instant kill effect of the Rend Tactic.
Windows 64-bit Depot 2273431
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macOS 64-bit Depot 2273432
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