We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below:
v0.32.2
(May/23, 2024)Vehicles
- Autobello Piccolina
- Fixed wrong model years on Baja Extreme configuration
- Fixed incorrectly placed right mirror origin
- Bruckell Bastion
- Fixed wrong cargobox strap deform groups on rear seats
- Bruckell LeGran
- Fixed trunk opening/closing issues with some spoilers
- Civetta Scintilla
- Fixed seat cargo load box syntax error
- ETK 800-Series
- Improved stability of widebody doors to match the normal doors
- ETK I-Series
- Improved stability of mirrors
- Gavril D-Series
- Added log straps
- Fixed issues with logs clipping with bed when high log diameter set
- Gavril T-Series
- Added lights to headache rack
- Removed the ability to remove interior completely
- Fixed mixer controls not working when default ignition state in settings is Off
- Fixed duplicate stock ECU
- Hirochi Aurata
- Added cargo load box support
- Hirochi SBR4
- Added seat cargo boxes
- Ibishu BX-Series
- Added remaining parts to derby configs
- Fixed duplicate flexbodies in sport intake
- Fixed dynamic decals not working on aftermarket parts
- Fixed brake booster position on LHD/RHD dashboards
- Fixed some issues in the engine bay
- Implemented improvements for arcade mode shift point
- Implemented cooling improvements
- Fixed steerig breaking too easily with some 14x8 wheels
- Fixed typo in rear bumper trim
- Ibishu Hopper
- Fixed headlight flares position
- Added seat cargo boxes
- Ibishu Pigeon/Wigeon
- Made steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the other)
- Soliad Lansdale
- Fixed wrong lettering on 3.8 SE AWD (A) configuration
- Fixed simple traffic variant deforming itself on normal driving, causing it to stop randomly in traffic
- Common
- Off-road lights
- Fixed some offroad roof light props being inverted
- Simplified traffic cars
- Fixed duplicate triangles on some cars
- Off-road lights
- Trailers
- Converted all trailers to use the new landing gear system from log trailer
- Fixed missing weight info in UI
- Fixed inverted landing gear control key bindings
- Container Trailer
- Stiffened 40ft bogie
- Flatbed trailer
- Fixed console warnings on short trailer with steel coil
- Fixed rear 20t steel coil spinning when loaded on some configurations
- Reduced bogie autocoupling radius to prevent damage related to another issue
- Fixed wrong light prop positions on 32ft variant
- Log Trailer
- Reduced maximum allowed log length to prevent issues with clipping and breaking straps
- Tanker Trailer
- Fixed wrong kingpin height on long variant
- Fixed default config not existing
- Props
- Logs prop
- Fixed literally unplayable ™ typo
- Logs prop
Levels
- Johnson Valley
- Fixed duplicated materials
- Fixed console warnings
- Jungle Rock Island
- Fixed console warnings
- Common
- Fixed several bugs on materials and meshes
- Fixed some decals position
- Fixed a number of floating objects
Missions
- Updated prefab for AI Race mission: Wild West Trails
- Added Finish and Outro camera path elements in the Missions editor for AI Races
Virtual Reality
- Fixed a crash to desktop when using a Varjo VR headset with the native OpenXR support. In addition, if you experience a gray screen when using SteamVR, please update to the latest version of Varjo software
AI & Traffic
- Made further improvements to the respawn logic
World Editor
- Interface: replaced a few icons of the ScriptAI tool for more user-friendly ones
Flowgraph Editor
- Play ScriptAI Recording node: Fixed ScriptAI data not loading if the input string contains an extension
Game Engine
- Resource Checker: Fixed issues with false positives when file extension was missing from texture path
v0.32.1
(Apr/24, 2024)Vehicles
- Bruckell Bastion
- Fixed trunk not opening with Nomi wing
- Gavril D-Series
- Added log loads
- Gavril H-Series
- Fixed wrong rear load slot name on extended variant
- Added log loads
- Gavril T-Series
- Fixed cement mixer halogen light deformmaterial
- Hirochi Sunburst
- Revised steering geometry to avoid over centering effect when reversing at full lock
- Ibishu BX-Series
- Added “Drag” skin
- Updated “Drag (A)” config
- Added “Old Paint” skin
- Added “The Malodorous (M)” config
- Added bash bars and other derby parts
- Fixed wrong shifter on street tuned config
- Moved horn slot to dashboard to fix sound location conflict with shifter
- Fixed typo in radio blanking plate name
- Fixed no texture odometer on traffic variants
- Fixed coupe taillights having no collision triangles
- Fixed non-centered brake discs with drift suspension
- Fixed literally unplayable ™ bumper trim
- Trailers
- Frameless Dump Trailer
- Fixed typo in Dump Body Hydraulics part name
- Log Trailer
- Fixed typo in short trailer config description
- Frameless Dump Trailer
- Props
- Logs Prop
- Lowered minimum length allowed in Tuning menu
- Logs Prop
- Common
- Fixed some typos in description of BX-series
- Added explanation to drift config description about how the mirrored livery is intentional, reflecting (hah) the IRL japanese/drifting culture trend, rather than being a bug
Levels
- West Coast, USA
- Fixed collision issue in Logistic garage buidling
- Fixed collision on railway bridge
- Fixed glass material
- East Coast, USA
- Fixed tree eating car
- Small Island
- Fixed spiky terrain
- Common
- Fixed annotations on all maps
UI
- Fixed an issue that prevented Steam username to be displayed on license plates
- Fixed mission markers showing sometimes even when the setting was disabled
- Increased the size of left panel in Garage
- Improved Options layout to support long titles from localisation
- Vehicle selector counter now respects Aux checkbox
- In old vehicle configuration Tuning, Live updates option now saves its state
- Icon color and size handling improvements
- New Vehicle Configuration UI
- Improved numerical order in dropdowns of Parts selector
- Implemented filtering on Save&Load when entering a name
- Fixed an error when switches being interactive when disabled
- Tuning now respects "hideInUI" parameter
- Live update option now saves its state in Parts selector and Tuning
- Parts selector UI improved
- Save&Load thumbnail checkbox now functional
- Dropdown built-in search now shows "not found" message
- Tuning now has everything sorted
Cameras
- Crash Camera
- Fixed camera getting triggered by pooled inactive traffic vehicles
- Lowered cooldown between two triggers of the crash camera
- Fixed issue where changing the camera reset the cooldown
- Fixed broken interaction when recovering vehicle while the crash cam is active
Early Preview: Career Mode
- Fixed several minor localization issues
- Fixed tutorial out of bounds check not working properly in some cases
- You can now “give back” trailers when delivering them
- Improved delivery screens “locked” messages
- Fixed milestones breaking the game in some cases
- Improved Progress and Milestone pages visuals
- Career Branches Landing UI facelift
- Made branch skill cards look more clickable with mouse pointer
- Milestones screen adjustments
- Career Progress landing adjustments
- Focus and hover styles update for the career Branch Progress Landing
Traffic
- Fixed wrong calculation for minimum respawn distance
- Small performance improvements
Audio
- Changed muffling values of new i4 1600 and 2000 to 0.33 from 0.25, and re-balanced volumes between the different RPM loops.
- Reduced volume of “low air pressure alarm”
World Editor
Render
- Fixed rare crash when using Vulkan renderer
- Improved behaviour of Vulkan renderer during OOM situations (out of memory)
- Fixed crash when using Vulkan renderer after minimize the game window
Jbeam
- Fixed triangle visualization breaking with “loose tires”
Changed files in this update