Full release notes below.
New features and changes
- Add new early game Storyline: ||"Building Blocks"||
- Add new mid-to-late game Storyline: ||"Exclusive Lesson"||
- Experimental: add alternative to how Land works in Options
- Add capability to Transmute multiple copies of an item at once, unlocked via ||the previous Storyline|| (note: this feature is bugged and will be fixed soon)
- Add clearer hint to guide players in the right direction when maxing out Essence Storages before finishing the Training Towers
- "Transmute Materials" now works recursively (it will transmute the materials' materials) and will also transmute the item itself
- When using ||Spellcraft||, adjust Perma-Cast assigned wizards up if needed
- When switching between equipment sets, always ||search for the item with the maximum quality||
- Menu item ||Combine All|| under "More actions..." in Inventory now ||will unequip current non-Pouch equipment if another one is in the inventory, and it will combine and auto-equip the highest quality||
- Add button to clear all rules in a Wizard strategy
- Change Synchro UI: instead of choosing a grid slot and then choosing what to paint it with, choose an Element first, and then choose the grid slot to paint
- Minor performance improvements in certain post-game situations
- Auto-purchase furniture can now be set to be turned off automatically when purchased
- Auto-purchase furniture can now be set to a specific amount or to max, rather than only max
- Large screens only: change heart-shaped icon on menu items to a pin-shaped icon to try and convey the function better
- Add tooltips for "Quick Channeling"
Bug fixes
- Fix crash on startup on certain PCs
- Fix error where Magic Research save data is not imported correctly when loading from file
- Fix crash when viewing a specific Help entry
- Fix width of Spell Menu changing due to the scrollbar appearing and disappearing
- Various caching fixes:
- Fix some "Enchant X" spells not correctly showing up in some cases when unlocking X
- Fix certain dungeons not appearing for ||Familiars|| when the boss is unlocked via ||Wormhole|| or ||Traverse Ritual||
- Fix some stats' cache not being cleared correctly in some situations when buffs or debuffs are set, expire, change or are cleared. This was observed in ||Ritualist|| but it likely affected many more enemies.
- Fix item ||Time-Attuning Spear||
- Fix display bug on Wizards' channeling income that could show up as infinite income
- Fix tooltip of channeling spells that appears incomplete at the very beginning of the game
- Fix caching bug: "More actions..." in the Inventory does not appear when it should
- Fix bug where storage for Elements that become fully unlocked may be incorrect
Balance changes
- Reduce effect of item ||Hurricane Whip (Air cooldown -50% -> -40%)||
- Reduce effect of item ||Elite Magical Uniform (Attack spell power +20% -> +15%)||
- Reduce effect of item ||Earrings of Poison Amplification (Poison strength +70% -> +60%)||
- Reduce effect of item ||Gloves of Spell Strength (+8% Spell Power -> +6%)||
- Reduce effect of ||Spellcrafting with Air Prism (-15% -> -12%) and Air Jewel (-25% -> -20%)||
- Reduce effect of ||Divine Stiletto (Attack Delay -25% -> -10%, Dodge +50 -> +40)||
- After a certain Storyline (||Transmutation Prayer (Efficiency)||), reduce extra effect of ||Enchant Transmutation (Mana) by about 80%||
- Boost accuracy of secret boss by 25%
- Increase penalty to ||Wizard Power from all Spellcrafts (generally double)||
- Increase post-game, ||New Game Plus max difficulty enemy HP multiplier||
- Increased exp requirements in post-game, for ||levels above the level cap||
Changed files in this update