Also, a fun new feature for crew planning! Ever forget what classes you were going to give to the 6 crew members manning your 7th Windjammer? Now you can give them all little bookmarks on their class window and never forget again!

- Can now 'bookmark' classes by Right-clicking or pressing Ability Select (default: Y) on them. Bookmarking is purely a visual reminder to help you remember what classes you'd like to use later.
- New hotkey: Speed Up (Toggle) - Press once to speed up enemy turns until it is pressed again
- Speed Up Enemy Turn now shows a fast forward icon in the top left while active
- Holding the 'Stash/Cargo/Crew' button while clicking 'Loot All' on a container now sends all items to
Stash/Cargo
- Added 'Swap' dialog option for Moored ships at the Harbor
- Added dialog option to Give 3 Lost Documents at once to faction leaders
- Added dialog option to convert 5000xp into 5 Stars at the Training Ground
- Food tooltip now shows the amount of Deluxe Rations in cargo if you are out of Food
- For players that keep accidentally talking to Loke in Searth - he will eventually relent and just let you buy goods from him instead of making you walk inside
- Replaced Repair Kits with Gold in the beach intro section
- Improved performance when drawing many lights
- Added example text to 'Dyslexic-friendly Font' option tooltip
BUGFIXES
- Fixed display issues with large fleet and long ship names when Mooring ships
- Fixed 'Home Sweet Home' achievement not unlocking for players using controllers
- Fixed inconsistent calculations of ranged attacks around certain wall corners
- Fixed being able to lose stats if you save and load while a party member is dead
- Fixed Geomancy granting Wind Skill even when near water
- Fixed Arc Lance being able to strike friendly NPCs in town
MODDING
- Added support for setting 'flip' in drawOrderFX definitions
- Added 'howmany' and 'howmanyWorld' console commands
- Added 'tNegativeStatuses', 'tStatuses', 'casterCurrentTurn', and 'casterNotCurrentTurn' maths
- Fixed 'partyItem' formula not accounting for items within containers
- Fixed dialog specialEffect 'incOnNewDay' not working properly
- Fixed controllable summons with abilities not having access to them if summoned in combat
Changed files in this update