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Update notes via Steam Community
Realmwalkers,

Servers have been taken down for maintenance to push a game update.

0.2.1 Changelog

Game Changes

Art/Visual

  • Various new icons have been added
  • New short-duration blood VFX when hitting creatures

NPCs

  • The Nightingale logo has been added to the dialogue option that will start and progress Desma Valavani's quest

Realm Cards

  • To prevent unintended item duplication Settler Cards have had their crafting yields reduced and only apply to generic ingots. They also now have a chance of granting an extra item if you haven't crossed the threshold for a bonus item

Resources

  • Button recipe now gives 1 handful of buttons rather than 2 and takes half the time to craft

Bug Fixes

Progression Blockers

  • Fix for server disconnects (gallies/dobbin/foozler) relating to collecting large amounts of crafted items from Crafting Stations
  • Resolved a server crash when player disconnected in the crafting menu of an active Crafting Station
  • Fixed a crash that occasionally happens when in combat with Scorpions
  • Shockwave will temporarily no longer destroy structures as we investigate issues with it destroying structures outside of its blast radius

Art/Visual

  • Ore nodes should no longer have unintended dark textures

Audio/SFX

  • Multiple pick-up SFX will no longer play simultaneously for every item collected from the crafting queue

Controls

  • Re-enabled the ability to rebind sheathing your items

NPCs

  • Holt and Elder Eoten aggro when provoked (chopping trees nearby or attacked) rather than based on proximity to the player

Player Character

  • Environmental Resistance now applies to Player Stats
  • Previously hungry players would get to low health but not be downed, this has now been resolved
  • The right mouse button can now be used to fill Watering Cans at Rain Barrels
  • Being hungry should no longer block health bonus stats from newly equipped items before a player has eaten

Realm Cards

  • Newly created Estate Realm Cards should now work as intended

UX/UI

  • Queue UI should no longer stay on the screen after leaving a Smelter
  • “Add fuel” text in crafting stations is now localized

Misc

  • Fixed memory leak when doing large amounts of harvesting

Thank you for your patience and for joining us on this journey!

- The Nightingale Team
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