+Adjusted brightness values
-I noticed a lot of people playing the game were cranking up the brightness value making the game ugly. I made the base brightness higher and limited the cap of the brightness value. The game should be visible, but still encourage the player to light up the room fully.
+Adjusted the blue door unlock to be in the middle of the game
-A lot of people either unlock both doors at the same time, or never open the blue door at all. I adjusted the blue door to open sooner to allow for better story telling.
Bug Fixes:
-Fixed the piano song playing when the game is resetting
-Attempted to fix the UI still showing when the reset cutscene is playing. Internal testing doesn't show this bug. Cannot test if this is fixed.
Final Bug Fix
Update notes via Steam Community
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Windows
English
Depot 2724532
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