[Updates on Content]
- Main Path 《 Bloody Footprints 》 complete
* In the Main Path 《Bloody Footprints》, you can uncover the true nature of the disaster that has befallen the city by completing quests from fellow witches.
* Currently, the game can only be played in ‘Korean’.
- Battle graphics improvements

* The main character's battle graphics have been improved for each equipment.
* The battle graphics of 10 companions have been improved.
* A total of 90 battle graphics have been improved.
- Three large areas have been added.

* Land of sand

* Tower between giant trees

* Between the afterlife and this world, the swamp
-3 small areas added

* Witch's Workshop

* Swordsmanship Guild

* Vicesare Family Mansion
- Added 80 new enemies

- Add new item

* 9 types of material items are added.
* 12 types of remnant items are added.
- New equipment added


* Approximately 20 main character weapons will be added.
* Approximately 11 types of companion weapons will be added.
* Approximately 10 types of armor will be added.
* Approximately 30 types of side arms will be added.
* Approximately 20 types of rings will be added.
* Approximately 3 types of essence will be added.
-Addition of ‘cooperation’ system exclusively for Path

* Accompanys Claudio and his group in some new areas.

* They will directly or indirectly assist in the battles in the area.

* Claudio’s group can be organized through an item called ‘Subspace Map’.
* 'Subspace Map' replaces the location of 'Zero Raven' in the shortcut key,
It also performs the companion regrouping function, which is the function of the 'War Crow'.
- Story, items, and mini illustrations added

* More than 210 story-specific illustrations will be added to help you understand the narrative.

* Approximately 15 item illustrations will be added.


* Approximately 48 types of mini illustrations will be added.
- Instant death event added


* If you come into contact with an enemy while in a shrinking state, an ‘instant death’ event will occur with a probability.
* Approximately 30 special ‘instant death’ effects are output.
* The ‘instant death’ effect can be turned on/off in the options screen.
- Intro and tutorial sections corrected and improved

* Some intro illustrations will be modified.

* A tutorial area has been added to learn basic operations and interactions.
* A tutorial to learn basic combat methods will be brought to the relevant area.

* Some changes have been made to the presentation of cemeteries other than parishes in the early areas.
- Added interactive elements to the city


- Edit and add ending image

* Approximately 60 ending images have been modified and added to suit the current painting style.
[Updates on Convenience features]
- New Game Plus difficulty system change

* In a structure where the difficulty increases with each new game
It has been modified to allow self-adjustment in the options screen.
- Changed enhanced equipment notation

* Modified so that the reinforcement value is displayed on strengthened equipment.
- Increased save slot

* Save slots increased from 20 to 60.
- Added system to remove UI from field screen

* Pressing the ‘-’ key removes the UI from the field screen.
- Added the ability to go directly to the ending from ‘bed’

* You can go directly to the ending available in your current state.
* This feature can be used starting from the 2nd play.
- Convenience item ‘Red Hourglass’ added

* 'Red Hourglass' is an item that delays the time limit by 1 day.
* The time delay is only an item to delay reaching the 21st, and the event will proceed normally.

* This item can be crafted with ‘Double Helix Stone’ at the level 3 potion manufacturing table.
- Added challenges

* Approximately 30 challenges will be added.

thank you
Changed files in this update