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Update notes via Steam Community

[Updates on Content]


- Main Path 《 Bloody Footprints 》 complete


* In the Main Path 《Bloody Footprints》, you can uncover the true nature of the disaster that has befallen the city by completing quests from fellow witches.

* Currently, the game can only be played in ‘Korean’.


- Battle graphics improvements




* The main character's battle graphics have been improved for each equipment.
* The battle graphics of 10 companions have been improved.
* A total of 90 battle graphics have been improved.


- Three large areas have been added.




* Land of sand





* Tower between giant trees





* Between the afterlife and this world, the swamp



-3 small areas added




* Witch's Workshop





* Swordsmanship Guild





* Vicesare Family Mansion



- Added 80 new enemies






- Add new item




* 9 types of material items are added.
* 12 types of remnant items are added.



- New equipment added






* Approximately 20 main character weapons will be added.
* Approximately 11 types of companion weapons will be added.
* Approximately 10 types of armor will be added.
* Approximately 30 types of side arms will be added.
* Approximately 20 types of rings will be added.
* Approximately 3 types of essence will be added.



-Addition of ‘cooperation’ system exclusively for Path




* Accompanys Claudio and his group in some new areas.





* They will directly or indirectly assist in the battles in the area.





* Claudio’s group can be organized through an item called ‘Subspace Map’.
* 'Subspace Map' replaces the location of 'Zero Raven' in the shortcut key,
It also performs the companion regrouping function, which is the function of the 'War Crow'.



- Story, items, and mini illustrations added




* More than 210 story-specific illustrations will be added to help you understand the narrative.





* Approximately 15 item illustrations will be added.






* Approximately 48 types of mini illustrations will be added.



- Instant death event added






* If you come into contact with an enemy while in a shrinking state, an ‘instant death’ event will occur with a probability.
* Approximately 30 special ‘instant death’ effects are output.
* The ‘instant death’ effect can be turned on/off in the options screen.


- Intro and tutorial sections corrected and improved




* Some intro illustrations will be modified.




* A tutorial area has been added to learn basic operations and interactions.
* A tutorial to learn basic combat methods will be brought to the relevant area.





* Some changes have been made to the presentation of cemeteries other than parishes in the early areas.



- Added interactive elements to the city








- Edit and add ending image




* Approximately 60 ending images have been modified and added to suit the current painting style.



[Updates on Convenience features]



- New Game Plus difficulty system change




* In a structure where the difficulty increases with each new game
It has been modified to allow self-adjustment in the options screen.



- Changed enhanced equipment notation




* Modified so that the reinforcement value is displayed on strengthened equipment.


- Increased save slot




* Save slots increased from 20 to 60.



- Added system to remove UI from field screen




* Pressing the ‘-’ key removes the UI from the field screen.



- Added the ability to go directly to the ending from ‘bed’




* You can go directly to the ending available in your current state.
* This feature can be used starting from the 2nd play.



- Convenience item ‘Red Hourglass’ added




* 'Red Hourglass' is an item that delays the time limit by 1 day.
* The time delay is only an item to delay reaching the 21st, and the event will proceed normally.





* This item can be crafted with ‘Double Helix Stone’ at the level 3 potion manufacturing table.


- Added challenges




* Approximately 30 challenges will be added.





thank you


Windows Depot 1600501
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