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Update notes via Steam Community

Today we released both version v1.3 of Stronghold: Definitive Edition and our second DLC campaign, "Valley of the Wolf". Now available at 10% off during launch week, Stronghold: Definitive Edition's second DLC adds seven new missions concluding the story of your attempts to rescue the Jewel, this time from the legendary Wolf.

  • A New Story - Rescue the Jewel in this new campaign featuring the greatest foe in the Stronghold series, the villainous Wolf!
  • 7 Epic Missions - Prove yourself as a Stronghold veteran and strategist, with some of our most challenging military scenarios yet.
  • Fresh Gameplay - Tackle each mission with 20 years of Stronghold experience and unique spins on traditional series gameplay.







Version Number: v1.3
Date: 30 April 2024
Update Size: 76.5 MB



UPDATES
  • Added a second castle trail, ‘The Noble Trail’
    - Battle across Europe, attacking and defending 10 of the most historic castles of Poland, Spain, Hungary, Italy, Germany and France.
  • Added new siege castles
    - Castillo de Coca, Fougères, Biskupin, Malbork, Diósgyőr, Fénis, Niedzica (Dunajec), Ogrodzieniec
  • Added new maps
    - Sleeping Volcano, Freebuild, 400x400 - An extensive map with a peaceful coastline, a plentiful forest and a sleeping volcano encircling a picturesque inner lake.
    - 4 Rivers, Multiplayer, 400x400 - Each realm is separated by rivers with limited crossing opportunities. The stone and iron rich mountains double up as useful defensive positions.
    - Three's a Crowd, Multiplayer, 400x400 - A three player map where fickle alliances and treachery thrive.
    Downstream, Multiplayer, 400x400 - As the river flows through the middle of the landscape, which lord will secure their victory?
    - Forlorn Hope, MP (King of the Hill), 400x400 - A four player map where feuding lords will have to risk much for great reward.


BUG FIXES
  • Fixed issues where very large invasions on custom maps would crash.
  • Fixed engineer availability on all Swine’s Bay missions.
  • Fixed an exploit where players could create duplicate engineers by grouping.
  • Fixed an issue where armies on custom maps would disappear.
  • Fixed missing audio from Tanner Workshop video.
  • Fixed autotrade settings in Multiplayer saves.
  • Fixed gold showing minus figures in objectives if they acquire too much gold.
  • Fixed ‘Time Until Victory’ progress bar not filling correctly in certain scenarios.
  • Fixed the Host not seeing chat messages in multiplayer lobbies after maps are retrieved.
  • Fixed it so that Siege Mode can no longer be started with no AI Troops ending in Victory.
  • Removed incorrect Ox Tether on ‘Taunting the Hog’.
  • Fixed various issues with tree life cycles, especially on maps with large numbers of trees.
  • Fixed broken wall in ‘A Timely Arrival’.
  • Fixed objective setup for capturing the keep in ‘A Timely Arrival’.
  • Fixed an issue where invasions would attack in waves rather than all at once.
  • Fixed battering rams without full engineers being unattackable.
  • Fixed inconsistent trade goods positioning.
  • Fixed an issue where quarry storage pallets could end up in unpathable locations.
  • Full proofread and re-translation of Ukrainian text by SBT Localization (Thanks also to Dmytro for flagging the issue and suggesting SBT).
  • Lots of fixes to the Korean text courtesy of Gripen (Jeonggi Song). Thanks for your amazing help!
  • Various other text fixes in all languages.


For support, please contact us through our support site: https://firefly-studios.helpshift.com/hc/en/15-stronghold-definitive-edition/
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