Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Happy Sunday! We just couldn't help ourselves - have some more fixes to critical issues.

  • Players with pit damage turned off were occasionally ending up in infinite loops of falling into the abyss, unable to die or pause the game. We will be working on reducing the instances where the game can spawn you in an improper place, but for now, we have added a failsafe where falling into a pit several times in a row this way will simply kill you, regardless of your assist settings. This should prevent players from getting soft locked this way.
  • Fixed a rare soft lock where restarting the game could prevent the Moon Snail Shell in the Moon Snail's Domain from ever spawning. It should now always appear if you have talked to the Moon Snail at least once.
  • Adjusted the collision detection on many bosses, to hopefully reduce instances of them falling through floors and dying without a fair fight.
  • General stability improvements.


Happy hunting!
Windows Depot 1887841
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link