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Update notes via Steam Community
This update includes balancing, bug fixes, and performance increases.

Balancing:
  • Kerberos
    - If killed in phase one or two, you will get teleported to the portal.

    Projection of Chardonnay
    - Increased damage dealt without supercharged (previously 3, now 4.5)
    I might increase this even more in the future, but I felt like the difference between non supercharged
    and supercharged was way too much.
    - Reduced damage taken by Chardonnay's tracking rounds (previously dealt 10 damage per hit, now
    does 7)
    I changed this because having to sit around getting your health back for a long time doesn't seem
    too fun.

    Performance:
    - Enceladus performed seriously badly, and performed especially badly on hardware without hardware ray tracing.
    I feel super dumb having left on hardware ray tracing, and ray tracing in general. I turned it on and
    never noticed because I have a higher end card with hardware ray tracing, so I was never able to
    notice this.
    The lighting as a whole in Toing's Pops 2 has been slightly tweaked, but shouldn't look super
    different. Performance as a whole however should be significantly better. If it isn't please let me
    know, and also what specs your PC has.
Windows 64-bit Depot 2759821
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