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Blackfaun update for 26 October 2016

Launch party! Blackfaun 1.0 is here!

Share · View all patches · Build 1416968 · Last edited 15 March 2019 – 18:40:35 UTC by Wendy

Patchnotes via Steam Community

Blackfaun 1.0 is here! Check out the full patch notes below:

GENERAL

  • Launch! Blackfaun is now in version 1.0! ːsteamhappyː ːsteamhappyː
  • As a result, all saves, achievements, and unlocks have be reset to retail. Happy hunting!
  • We’ve significantly tweaked game balance and cleaned up loads of bugs and other issues.
  • Another massive thanks to all of our PAX and Early Access backers -- it’s been a long (and sometimes lonesome) journey. Thanks for coming on this wild ride with us, your support has meant the world!

BOSSES

  • Reduced Stonebeak’s passive health regeneration.
  • Increased Gemini Beasts’ base health.
  • Significantly increased Pan/Eri’s base health.
  • Cleaned up all Ram Rider animations.

ENEMIES

  • Reduced enemy spawn rates across the board. Experience gain per monster defeated has been increased to compensate.
  • Court of Thorns enemy spawn rate tweaked proportionally higher to maintain difficulty.
  • Increased the time between Soul Prism attacks.

ITEMS

  • Added Crackling Ingots, get your chain lightning on!
  • Added the Deafening Maw, cover your ears, Boo!
  • Reduced negative stat modifiers on all items except on the lowest quality.
  • Significantly reduced stat reduction price on chest of valor items.
  • Reworded Psionic Relic’s description to clarify mechanics.
  • Reworded Tyrant’s Mace description to clarify mechanics.
  • Flaming First now deals increased damage to Blind Shriekers.
  • Moiraic Gate’s damage radius is now static, it was previously linked to the Vigor stat.

OTHER

  • Increased player starting health and health per level up gain, also increased amount of health that red hearts grant. These changes have been applied to all difficulty modes proportionally.
  • Increased Mana Burst effect radius across the board.
  • Removed on-equip stat penalties from talismans.
  • All offhand equipment Mana Bursts now cost a flat 1 mana.
  • Cleaned up tutorial overlay when using the controller.
  • Added sound effect to stat selection when using a controller.
  • Bosses in the Duskhaven Sanctuary now drop any consumables near their item chest to prevent them from being uncollectible.

BUG FIXES

  • Flaming Fist is no longer castable in rooms the player is not in.
  • Fixed an issue preventing the Burst Master achievement from tracking progress properly.
  • Fixed an issue cause sound effects to play when loading a new level.
  • Fixed an issue that was causing the hurricane lamp to display incorrectly.
  • Fixed an issue causing bookshelves to spawn to close to the boss doorway threshold.
  • Fixed an issue that caused the Glint-eye Rogue talisman to create a spirit heart after every enemy death.
  • Fixed an issue that sometimes prevented the recap screen to appear at the end of a run.
  • Fixed an issue that unequipped all talismans when exiting and then resuming a game.
  • Fixed an issue that caused Continuing a game to start as Eri, even if playing as Pan.
  • Fixed an issue that prevented the Relic Guardian’s health bar from displaying properly.
  • Fixed an issue preventing the player from sprinting while the Demon Eye was equipped.
Windows Blackfaun Content Windows Depot 409461
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macOS Blackfaun Depot Mac Depot 409462
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