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Update notes via Steam Community
Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two, so hopefully this will help make that wait more bearable.

This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.

New additions/changes

  • Portraits! Whether they're dwarves, elves, humans, or animalpeople, they have portraits! Procedurally assembled, in many cases.



A few of my favorite animalpeople portraits

Major bug fixes

  • Fixed statue-related crash
  • Fixed syndrome-related crash
  • Fixed temperature-related crash
  • Fixed crash from empty kitchen menu
  • Fixed multi-kill squad orders
  • Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time


Other bug fixes/tweaks

  • Centered some creatures that were printing off-center
  • Large gems and gem crafts should be produced properly by gem cutting jobs again
  • Fixed cave adaptation
  • Fixed problem with numbers in wild creature clusters
  • SELECT_GROWTH and SELECT_MATERIAL available in plant modding


Thank you for playing!
Tanya on behalf of Kitfox and Bay 12
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