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No Rest for the Devs as we’re back with another hotfix! Today’s hotfix aims to improve Performance (woooo!), Durability, Food costs, as well as introducing fishing rods to Whittacker's loot table. We’ve also improved enemy spawning in Nameless Pass, fixed some gaps in localization, and squashed a handful of other bugs.

Keep sending us your feedback (and bug reports)!! Now onto the patch notes!


⚔️ Performance Improvements:
  • Improved overall rendering performance
  • Additional optimizations in Balanced and Performance Quality Modes
  • Improved overall performance of Visual Effects and Fog
  • Improved performance on the Ship Prologue
  • Additional smaller performance improvements

⚔️ Balance Changes:
  • Increased Durability on tools:
    • Tier 1 - 100 Durability
    • Tier 2 - 125 Durability
    • Tier 3 - 150 Durability

  • Nerfed Silver Ring’s enchantment and buffed base stats
  • Buffed Riven Twins Boss by removing stagger on parry

⚔️ Loot Changes:
  • Moved Water Channel key to a chest in the Black Trench while we investigate Plague Leader not spawning for certain players
  • Adjusted Food costs to be more balanced in terms of cost to health gained
  • Improved drops for Clay and other rocks at Dig Spots
  • Introduced fishing rods to Whittacker's loot table

⚔️ Crafting Changes:
  • Added Tool crafting at Crafting Tables

⚔️ Area Changes:
  • Improved critter spawns (such as Deer) in some areas
  • Improved enemy spawning in Nameless Pass
  • Added a few more loot spawn locations in Nameless Pass
  • Polished art and climbables for Mariner's Keep

⚔️ Combat Improvements:
  • Adjusted Wolf and Plague Wolf targeting to remove aggressive rotation
  • Improved audio for Riven Twins Boss

⚔️ Bug Fixes:
  • Fixed missing text in Chinese (Simplified & Traditional)
  • Fixed certain interaction texts appearing in the wrong language
  • Improved clarity for Filmore’s free repairs till you reach Sacrament
  • Fixed Map not showing area names on hover
  • Fixed Echo Knight Boss AoE damage zone not matching visual effects
  • Fixed enemies becoming kaijus (visually)
  • Fixed Shinies and Chests visually pulling a disappearing act in sewers
  • Fixed deleted chests not dropping loot bags when inventory is full
  • Removed the chest roasting over an open Campfire in Nameless Pass
  • Fixed rain sounds from occasionally appearing in the Phalen Church cinematic
  • Fixed Terms of Service and Privacy Policy screens so they appear correctly in all languages


To give feedback and report bugs, please head on over to our No Rest for the Wicked forum!
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