Visual Improvements
- Each room has its own personalised atmosphere when you enter them
- Visual feedback added when trying get a perk from a room
General Polish
- UI Animations added for upgrades/perks collected
- initial tutorial scene transition added
- Fog triggers Added for rooms in tutorial
- Enemies in exploration phase are rebalanced
- Removed camera rotations for rooms that dont require them
Fixes
- Player Dashing is no longer frame rate dependent, So now dashing is more consistent when used
Hope you like the updates we added :)