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Visual Improvements

  1. Each room has its own personalised atmosphere when you enter them
  2. Visual feedback added when trying get a perk from a room


General Polish

  1. UI Animations added for upgrades/perks collected
  2. initial tutorial scene transition added
  3. Fog triggers Added for rooms in tutorial
  4. Enemies in exploration phase are rebalanced
  5. Removed camera rotations for rooms that dont require them


Fixes

  1. Player Dashing is no longer frame rate dependent, So now dashing is more consistent when used


Hope you like the updates we added :)
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