
New Content:
- New Weapon: Railgun!
- New Upgrade Tree: Guided Laser!
- Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased
Changes to Existing Content:
Buffs:
- Buffed Shotgun damage, fire rate, and several weapon perks
- Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades
- Slight rework of some upgrades in Guided Missile tree
- Combustion now causes EXP from enemies killed on fire to float toward you
- Singularity Anomaly now floats EXP toward you
- Tweaks to the following upgrades:
- Electricity (Bullet Damage +5%)
- Cloned Sentry (Bullet Damage +10%, Fire Rate +5%)
- Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%)
- Slowed Projectiles (Movement Speed +10% -> +20%)
- Swiftness (Movement Speed +10% -> +15%)
- Projectile Deflection (Fire Rate -20% -> Movement Speed -5%)
- Singularity (Movement Speed +10%)
- Heavy Shrapnel (Bullet Damage +10%)
- Slug Shrapnel (Bullet Damage +15%)
- Death Row (Fire Rate -30% -> -15%)
- Radiation (50% Bullet Damage -> 100%)
Nerfs:
- Increased the Bullet Damage/Fire Rate trade-off values for certain upgrades in Quick Draw and Bulk Rounds upgrade trees
- Decreased damage gain of Ricochet Rounds upgrades
Optimization/Bug Fixes/Other:
- Reduced memory size of several audio files
- Fixed an issue with low frame rates in the level-up screen
- Fixed bug where very fast bullets didn’t work with Singularity Absorption
- Added a damage text color for Guided Missile explosions
- New icon art for Quick Draw tree
- Unlocking map 2 now only requires beating map 1 on any difficulty
- Changed the achievement for completing map 1 on hard more to “MAP 1 EXPERT” and added a new achievement for unlocking map 2

Changed files in this update