
First off, the game has reached 200,000 copies sold! The success of the game was something I was wholly unprepared for, and it has taken time to adjust this new reality. My plans for the future have been upended (in a good way), and I am now working on three Gnorp-related projects: Gnorps in Space, a secret project, and most importantly: the base game.

Today I released a new update to the game, which is a foundational update that includes improvements to saving and adds support for cloud saving. Here are the patch notes:
- Added cloud saving
- Gnorp saves are now saved in a new location! Your old saves will still be loaded, but new saves will be saved in the new location. This prevents a permissions-related issue, where saving could silently fail. Your settings are also saved in the new location.
Gnorp save location: %APPDATA%\Gnorp\Apologue
- Gnorp saves are now much smaller — a prerequisite for cloud saving, and a general improvement to loading and saving performance. This change comes at the cost of fidelity, however, as some information is no longer saved — projectiles and shards are among the game data that is not fully stored to disk.
- A new option menu has been added, which I call "the outgoing menu"
- Added several links to the outgoing menu, including links to the Wiki and the Discord.
- Added a quit button, which you'll also find in the outgoing menu.
- Added a new toggleable option: Save on quit. This option is enabled by default.
- Added a new button in the Save menu: Recover save. If you have lost your save data, either by error, mistake, or regret, this button will, based on your Steam achievements, grant you a number of talent points representative of the progress made when the achievement was unlocked. Speedrun mode remains unlocked if you delete your save.
- Laptop users rejoice: Horizontal scrolling with a trackpad has been enabled. Let me know if you encounter any issues with this.
- Removed the requirement to have Steam running to launch the game

A thousand thanks to everyone involved in the project, and I am looking forward to seeing the wiki grow with updates to the game and the eventual release of Gnorps in Space.
What's next?
- Hat-preview update
- Hard mode + Hats update
- General improvements to UI, balance, etc
- MacOS support, pending some issues with building universal binaries
- Gnorps in Space
- Secret project
Thanks for reading!
Changed files in this update