Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Fixes
  • Enemies can still be caught by the tongue after getting knocked out.
  • The horizontal speed of the player was capped whenever a directional button was pressed, which is unintended behavior. The speed cap is now removed. (You can do what you want with that information.)
  • Kicking an enemy underwater sends the player upward, which isn't intended. Now only horizontal speed is applied.
  • When being grabbed by a hand, the sound effect for it didn't play.

Changes
  • Most controllers will now default to using a hat / D-pad instead of the joystick for the directional input. (Though both of them work by default)
  • Graphic for the D-pad on Switch Pro Controller is changed so the whole D-pad is present.
  • Swinging into the wall / ceiling while being grabbed by a hand will result in the player falling. Now the hand will just promptly bounce away from the wall instead.
  • I took Jim's shell.
  • Minor tweak to the tileset of the first level.
Windows Depot 2854781
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link