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Update notes via Steam Community
Hello, this update adds inverse kinematics chain constraint for 3D bones and more.


Roadmap and news

Documentation and tutorials


New features



Inverse kinematics chain constraint for 3D bones

With the option to add a pole target to control the chain bending direction.



Changes



Added Portuguese and Russian languages, thanks to wu0lss4j and Stripes.

If you want to help with the translation, PixelOver has a Crowdin project :
https://crowdin.com/project/pixelover
Added animation default parameters in global settings.

Bug fixes



Bug Ref
Fixed Blender link for MacOS. (By email)
Fixed MTL image loading when opened from a PixelOver project. Link

Fixed 2D mesh editing. Link

Fixed 3D material external resynchronization. Link

Fixed IK resynchronization. Link

Fixed toggle favorite file and folder on the home page. (Not reported)

Roadmap for 2024



Animation
ːsteamthumbsupː
Edit 3D bones animation.

Ability to save and load animations.
Tools and Objects
ːsteamthumbsupː Particle systems.
Fluids.
2D and 3D text objects.
2D lights with support of normal and depth maps.
Pixelation and Effects
More available effects with a tool to place them easily.
More pixel-art oriented resampler.
Importation & Export
Import Aseprite and PSD 2D formats.
Application
Better favorite system with previews for shaders, palettes, dithering, ...
Lighter project type. To batch pixelates files without any transformation.

ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!
Windows PixelOver Windows Depot 1762552
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Linux PixelOver Linux Depot 1762553
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macOS PixelOver Mac Depot 1762554
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