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Hey Pointians!

We've got another patch for you today, bringing an exciting quality-of-life change that's been heavily requested, alongside troublesome bug fixes and a load of optimisations.

As you may have noticed, we've been releasing monthly item packs for free for all players, so make sure to check those out too (:

Release Notes

Build Number: 10.2.144722

New:

  • Community request: players can now dismiss the Challenge Reward popup to view their campus after completing a challenge
  • Prepatch for future new item releases.

Bug Fixes:

  • Fixed an issue where the gamepad cursor can offset when adjusting filters in Student or Staff menu.
  • Fixed issue where Plot 6, 10, and 15 are not able to have expulsion ceremonies on sandbox mode.
  • Fixed issue where Lecture theatres ignored permissions during summer.

Optimisations:

  • Enabled render jobs - moves lots of render work off the main thread.
  • Enabled GPU skinning - moves more render work to the GPU.
  • Put together, render jobs and GPU skinning save 10-20% of frame time (so roughly a 10-25% boost in FPS).
  • Tweaks to many items to more consistently LOD them out when small on-screen.
  • Tweaks to many VFX to remove needless use of transparency, which reduces time spent rendering.
  • Fix wall shader not batching well with others - results in faster rendering of walls.
  • Huge pass over texture sizes and settings - lower memory usage on all platforms, but particularly Switch and PS4, which should make them much more stable.
  • Fixes to room templates to prevent hanging when opening the templates menu.


Any issues please let us know by posting over on our bug forums, take care!
Windows Depot 1649081
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