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Update notes via Steam Community

Changes from 1.2.2 to 1.3.0


Changes

  • Keyboard garag added to credits screen
  • Credits streamlined
  • HUD reference to the pause menu
  • Control description revised
  • Nova added to credits again
  • wwise added to credits and splash image
  • Enemies and weapons got occlusion outline shaders
  • Green gates are passable when dissolving
  • Crates open visually, dissolve and despawn
  • Chest variants implemented
  • Enemies hit VFX

    Bugfixes

  • Torc crystal appearance corrected
  • Green gate appearance corrected and improved
  • Restart and main menu popup enabled in pause menu
  • Help menu now closes on ESC
  • Coin has Echolight Sans Font
  • Coin has larger trigger range
  • Chest/Challenge spawn positions improved
  • Items now always point to the cam
  • Starting room weapon positions fixed
  • Honeyfruit gives life and disappears after collecting
  • Askr has correct mesh with belly crystals
  • Merchant menu items price texts fixed
  • [*]Way trails work again
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