Changes from 1.2.2 to 1.3.0
Changes
Keyboard garag added to credits screen
Credits streamlined
HUD reference to the pause menu
Control description revised
Nova added to credits again
wwise added to credits and splash image
Enemies and weapons got occlusion outline shaders
Green gates are passable when dissolving
Crates open visually, dissolve and despawn
Chest variants implemented
Enemies hit VFX
Bugfixes
Torc crystal appearance corrected
Green gate appearance corrected and improved
Restart and main menu popup enabled in pause menu
Help menu now closes on ESC
Coin has Echolight Sans Font
Coin has larger trigger range
Chest/Challenge spawn positions improved
Items now always point to the cam
Starting room weapon positions fixed
Honeyfruit gives life and disappears after collecting
Askr has correct mesh with belly crystals
Merchant menu items price texts fixed
[*]Way trails work again
Changed files in this update