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Update notes via Steam Community
*Mini map optimization, each building has its own dedicated icon, easier to identify.
*The craft table can now display items in categories, using the buttons on the right to change the display type
*Optimize some zombie AI and reduce some unnecessary wayfinding calculations
*Throw items changed to: Throw near the mouse position
*All Ranged zombies have their attack range reduced by 20-35%
*Improve the probability of obtaining military parts
*Fixed some bugs related to health caps
*Increase the types of items that can be held in the toolbox container
*Crossbow damage increased to 77
*Fixed an issue where the laser beam carried by the crossbow itself would not display correctly
*Fixed damage display error on some weapons (S30 Rotary-grenade launcher damage depends on grenade type)
*Fixed an issue where the escape helicopter sound could not be turned off
*Fixed an issue where when selling all items in the backpack, locked items would also be sold
*Fixed an issue where the magazine capacity was displayed incorrectly on the refit window
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