- The Fire and Water Elementals now auto-target the nearest enemy
- Re-wrote minion targeting AI to be much faster and generate 0 bytes of garbage. Should help long runs, especially on the beastmaster
- Fixed a bug where Meteor fragments could be destroyed instead of re-pooled causing errors
- Fixed a long-standing bug where the shopkeeper remembers how much you owed her from last time and uses it as an excuse to rip you off
- Fixed a bug with enemy mod health scaling
- Fixed a bug where all Bee-type enemies were doing less damage than intended
- Fixed a bug where the dogs that shoot bees when they bark were doing less damage than intended
- Fixed a bug where the Bee sprite would sometimes use pixels from a neighboring sprite when a highlight hover effect was in use
Elemental AI change + fixes
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