- Small MP regen skill node change 0.05 ➝ 0.08
- Seal MP regen skill node change 100% ➝ 20%
- Master Bloodline crit chance 1 ➝ 4
- Always ready perk 1 ➝ 2 defence
- Initial xp for skills reduced from 30 to 24
- Add 5 time thresholds to rewards
- Proficiency connector mechanic changed to: “Telekinetic Proficiency” - Learn one out of reach skill for free
ENEMIES
- Reduced movement speed of most ranged enemies
- Mountain troll, pixies complex balance
- XP for defeating Guard’s Captain without finishing the quest lowered
ITEMS
- Massive daggers crit chance buff
- Axes power and def reduced
- Slightly buffed shields def and block and maces power
- Added Lucky Shield and Glowing Shield
UI
- Perk tree nodes won’t blink now if there are no free points available
- Made some adjustments to Perk Tree connectors visibility
- Added animations for big and small nodes while learning perks
- Reworked Telekinetic Proficiency (Proficiency Connector) buy animation
FIXES
- Fixed Health Ectoplasm not taking away mana
- Made entrance to Secret Laboratory more visible after defeating the Prince
- Additional perk point obtained after the Size Brothers quest will no longer be available if you reset your run
- Added unsupported local save detection to avoid corrupting save while switching from newer to older version of the game
- Fixed ammunition sprites changing incorrectly
- Fixed Inventor quest dialogue playing during fight with him
- Fix blinking sewage pipe in Far Sewers while critical hit or block buttons were active
SOUND
- Added level up sound
- Fixed issues with music while changing output devices
OTHER
- New visuals for Gate Guard
- New background animations in Cave and Cave Entrance
Changed files in this update