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Changelog

New
  • Added keybind (defaults to Delete) to remove the selected object in the character creator
  • Added keybind (defaults to E) to edit the selected object in the character creator
  • Added keybind (defaults to Alt) to append objects of the same type in the character creator
  • Added color, texture and transform operations to the object editing panel in the character creator
  • Added lazyloading to dataobjects, drastically improving performance if you have many cards or cards containing heavy textures.
  • Added version information to dataobjects containing modded objects
  • Added a render queue dropdown to the material customizer
  • Added body and face texture mods support
  • Added overlay texture mods support (currently, only full texture mods)
  • Added exporting textures button to the material customizer
  • Added two more hair sets
  • Added a global UI animation speed setting


Updates
  • Localization improvements
  • Moved accessory controls to the object editing panel in the character creator
  • Hair objects are now movable like accessories
  • Performance optimizations
  • Adjusted load options for characters in the character creator
  • Gizmo rendering improvements
  • Studio objects copy pasted without a root parent now are placed as the last sibling
  • Updated the looks of various clothing, accessories, hair and character materials
  • Improved look of face rendering in low light conditions
  • Replaced camera clip settings with a view distance slider in the studio


Fixes
  • The confirmation panel no longer opens multiple instances of itself in rare cases
  • Studio keybinds are no longer active when opening the character creator interface inside it
  • Character expressions and mouth opening now correctly update and save in the studio
  • Character clothing and accessory UI now remains in sync in the studio
  • Modified materials saved to an object with a parent of the same name now are correctly applied
  • The gizmo now correctly responds to interactions when being blocked by a studio objects target
  • Input fields now correctly respect the current OS culture settings
  • Some objects are no longer invisible when turning down the model detail graphics setting
  • Saving dataobjects now suggests the correct file extension
Windows Depot 2109751
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